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Duel of Ages II» Forums » General

Subject: Player aid for scoring combat acheivement - ideas welcome rss

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Damon Asher
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Jefferson
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Here's a draft of the idea. Does this look like it would be helpful? I guess I should first ask, is this correct?

The idea is that you would put all your character counters on this board at game's end in the right spots, then use a team marker on the score track to add up your points.

The designer has clarified the rules on this topic here.

This is just a PPT file and I would be happy to turn it over to anyone who would like to prettify it.



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Mike Gasch
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I believe it's 3 points per imprisoned character for your opponent.

But otherwise, a nice little cheatsheet.
 
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Baz Hemmons
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The Slann wrote:
I believe it's 3 points per imprisoned character for your opponent.

But otherwise, a nice little cheatsheet.


Nope, 3pts was a rulebook mistake recently discussed and clarified by Brett in another thread - Damon has it right here as far as I can see.

Good idea Damon, nice one!
 
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Damon Asher
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You end up getting 3 points per imprisoned character because you earn one point for the imprisonment, and deny your opponent 2 points towards more characters (killing a character just denies your opponent those 2 points).

If it were not possible to earn extra characters, you could just score 3 points per imprisoned, 2 points per killed, and 1 point per wounded. However, because players might earn extra characters, you need to do it in a slightly more complex manner.
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Johan Haglert
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drasher25 wrote:
If it were not possible to earn extra characters, you could just score 3 points per imprisoned, 2 points per killed, and 1 point per wounded. However, because players might earn extra characters, you need to do it in a slightly more complex manner.
2 points / full health or escaped
1 point / wounded
0 point / killed
-1 point / imprisoned

And just add them up per side doesn't work?

I haven't thought it through and I won't do it now. I think I decided it didn't earlier but since you mention about the same now but explain why I got curious. Considering one actually count the new characters.
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Damon Asher
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aliquis wrote:
drasher25 wrote:
If it were not possible to earn extra characters, you could just score 3 points per imprisoned, 2 points per killed, and 1 point per wounded. However, because players might earn extra characters, you need to do it in a slightly more complex manner.
2 points / full health or escaped
1 point / wounded
0 point / killed
-1 point / imprisoned

And just add them up per side doesn't work?

I haven't thought it through and I won't do it now. I think I decided it didn't earlier but since you mention about the same now but explain why I got curious. Considering one actually count the new characters.


I think you are right that this would give the same result.
 
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Damon Asher
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Here is a version using Johan's simplified scoring method, which I think will yield the same result. Each player should just place their characters on this mat, from left to right, then calculate their score towards the achievement.

 
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