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Subject: Gaming the Crimean War rss

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Enrico Viglino
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Neither strategic nor operational - but I have to chime
in with The Art of Siege's Sevastopol. It's perhaps the
best siege game ever made (yeah - limited topic overall; but
it's very good).
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Mike Szarka
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This game is available for pre-order

http://www.legionwargames.com/legion_great_game.html

There are a couple of games on famous battles (e.g. The Battle of the Alma) but not much else that I know of.
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Kent Reuber
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I see this one: The Crimean War
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Chris R.
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The Crimean War (1853–1856) geeklist

http://www.boardgamegeek.com/geeklist/25981
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Steve Arthur
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Crimea

..very old now but still a great game by Frank Chadwick...turns up on Ebay every now and then..one of my favourites for decades
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Adam D.
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Turns out, it's not such a broad question. This is not a popular wargaming topic and probably should be gamed out more.

I second Alma and Siege of Sevastopol, but only because they are the only one I am familiar with...
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Enrico Viglino
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out to lunch wrote:
Thanks for all the recommendations. I thought I'd get tons of stuff to choose from so I'm rather surprised. Someone in the geeklist explains how "the sheer stupidity of it all" makes it rather difficult to make an interesting game out of it at a scale higher than tactical.


Crimean War's 'stupidity' is nearly insignificant compared to
that of the War of the Hats (A Lesser Wrath/Sommar Skrala). At its root,
it was seen as necessary to halt Russian expansion. The pre-war peace
failures may seem a comedy of errors, but the reality is, Russia did
NOT accept amendments proposed to clarify the situation. War would have
erupted at some point (and did again by the '70's - but the CW's memory
basically stopped it once Britain & France again indicated willingness
to get involved).
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Kyle Seely
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The next game in Richard Berg's Glory series is going to be on the Crimean War. He's referred to it as Charge to Glory, I think. Not sure what title GMT will settle on.
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Paul Aceto
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I'm hoping this one will see the light of day.

Bloody Steppes of Crimea: Alma – Balaclava – Inkerman 1854






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Steve Arthur
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out to lunch wrote:
Thanks for all the recommendations. I thought I'd get tons of stuff to choose from so I'm rather surprised. Someone in the geeklist explains how "the sheer stupidity of it all" makes it rather difficult to make an interesting game out of it at a scale higher than tactical.


Indeed..the GDW 'Crimea' game I mentioned above can be won by the Allies on the first term simply by landing on the Sevastopol map and marching on the city rather than somewhere else (the historical landing location at Evpatoria for example)..a special 'dumbo' rule in the game prevents this...in their defense (if you can defend the indefensible) the British and French commanders had NO idea what they were up against due to a COMPLETE lack of knowledge as to what was going on beyond what they could see from their ships..they simply assumed that the area in Sevastopol's immediate vicinity would be too heavily defended..

I disagree that the game is not 'interesting'..there are several strategic options open to both players
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Steve Arthur
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Sluggonics wrote:
The next game in Richard Berg's Glory series is going to be on the Crimean War. He's referred to it as Charge to Glory, I think. Not sure what title GMT will settle on.



The title makes it sound like Balaklava...going by my experience with the ACW 'Glories' I would definitely buy this game..
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Christina Kahrl
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Atraxrobustus wrote:
The title makes it sound like Balaklava...going by my experience with the ACW 'Glories' I would definitely buy this game..


As would I. On a related note, folks should also know that Vae Victis is doing an Inkerman game that comes out this month: Inkermann 1854
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Kyle Seely
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Atraxrobustus wrote:
Sluggonics wrote:
The next game in Richard Berg's Glory series is going to be on the Crimean War. He's referred to it as Charge to Glory, I think. Not sure what title GMT will settle on.



The title makes it sound like Balaklava...going by my experience with the ACW 'Glories' I would definitely buy this game..


Per the CSW page, it will have Alma, Balaclava, Inkerman and Tchenaya River.
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Michael Sommers
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Sluggonics wrote:
Atraxrobustus wrote:
Sluggonics wrote:
The next game in Richard Berg's Glory series is going to be on the Crimean War. He's referred to it as Charge to Glory, I think. Not sure what title GMT will settle on.



The title makes it sound like Balaklava...going by my experience with the ACW 'Glories' I would definitely buy this game..


Per the CSW page, it will have Alma, Balaclava, Inkerman and Tchenaya River.

The same battles as SPI's Crimean War Quad.
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Tom Russell
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out to lunch wrote:
Thanks for all the recommendations. I thought I'd get tons of stuff to choose from so I'm rather surprised. Someone in the geeklist explains how "the sheer stupidity of it all" makes it rather difficult to make an interesting game out of it at a scale higher than tactical.


I'd concur. At the very least, I myself didn't have the skill to attempt anything higher than a battle-level game when I did my Line of Fire #13: Blood on the Alma for Lock N Load. It can be relatively easy to simulate the moment-to-moment stupidity you get in a battle without players feeling like they're forced to play stupidly, much harder to craft a system that simulates stupidity on a vast and prolonged scale.
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Steve Arthur
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Aside from assaults on the Sevastopol defences,skirmishes and small side actions these were the only battles worthy of the name that occured on the Crimean Peninsula during the war...there was a battle at Evapatoria where a force consisting mainly of Turks fought off a Russian attack and an allied landing at Kerch that came to nothing..
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Michael Lind
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Atraxrobustus wrote:
out to lunch wrote:
Thanks for all the recommendations. I thought I'd get tons of stuff to choose from so I'm rather surprised. Someone in the geeklist explains how "the sheer stupidity of it all" makes it rather difficult to make an interesting game out of it at a scale higher than tactical.


Indeed..the GDW 'Crimea' game I mentioned above can be won by the Allies on the first term simply by landing on the Sevastopol map and marching on the city rather than somewhere else (the historical landing location at Evpatoria for example)..a special 'dumbo' rule in the game prevents this...in their defense (if you can defend the indefensible) the British and French commanders had NO idea what they were up against due to a COMPLETE lack of knowledge as to what was going on beyond what they could see from their ships..they simply assumed that the area in Sevastopol's immediate vicinity would be too heavily defended..

I disagree that the game is not 'interesting'..there are several strategic options open to both players


Couldn't agree with you more! This is an excellent and very much under-appreciated game from GDW. Playing the entire multi-map (multiple maps on a single normal sized map sheet) campaign game is the best way to do it. The sequence of play in this game is very unique, too, with the mix of tactical and strategic actions.
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Steve Arthur
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Aardvarkius wrote:
Atraxrobustus wrote:
out to lunch wrote:
Thanks for all the recommendations. I thought I'd get tons of stuff to choose from so I'm rather surprised. Someone in the geeklist explains how "the sheer stupidity of it all" makes it rather difficult to make an interesting game out of it at a scale higher than tactical.


Indeed..the GDW 'Crimea' game I mentioned above can be won by the Allies on the first term simply by landing on the Sevastopol map and marching on the city rather than somewhere else (the historical landing location at Evpatoria for example)..a special 'dumbo' rule in the game prevents this...in their defense (if you can defend the indefensible) the British and French commanders had NO idea what they were up against due to a COMPLETE lack of knowledge as to what was going on beyond what they could see from their ships..they simply assumed that the area in Sevastopol's immediate vicinity would be too heavily defended..

I disagree that the game is not 'interesting'..there are several strategic options open to both players


Couldn't agree with you more! This is an excellent and very much under-appreciated game from GDW. Playing the entire multi-map (multiple maps on a single normal sized map sheet) campaign game is the best way to do it. The sequence of play in this game is very unique, too, with the mix of tactical and strategic actions.



Yes the whole thing is very neatly done..it's also fascinating watch as the French basically take over the campaign when Britsh morale crashes during the onset of winter which is of course what happened historically..although you wouldn't know it from a lot of the English language accounts that are around
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