Players: Mick, Steve G, Garry
The final game of the evening was Dirk Henn’s Derby. Not a game about Mick’s home town but the horse race, with players moving the horses so that they finish in the best order to maximise your bets.
Each player has a betting card for each of the 9 horses, and this shows the finishing position above which the bet pays out. There is a card for each of the 9 positions, with the better positions paying out more if successful.
There is a central deck of movement cards, each card showing 6 horses and the distance each can move when that card is played. These are combined with cards laid by the players, which determine how many of the six horses actually move. This could be just 1 , all 6, or something in between. As the race progresses, you get a feel for which of your bets could be unsuccessful and luckily you get to change them if you wish, but only if that horse doesn’t appear on the current movement card.
Once the race ends everyone tots up their winning bets and whoever has the highest total wins. This is a neat game but we felt it went on just a bit too long for what it was. It’s certainly worth playing and may work better with more than three. Scoring was very tight with all three of us claiming 8 out of 9 winning bets and total scores of 44, 43 and 41. My final move was crucial in stopping Steve’s 9th bet also being successful, which would have won him the game. As it was, I just pipped him by a single point.
Result: Garry, Steve, Mick.