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Android: Netrunner» Forums » Strategy

Subject: When to run centrals rss

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Vincent Perry
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One of the lessons I learned that really improved my game as a runner is to always make sure I have enough money to run any remote server, so the corp can never feels safe installing an agenda. A corollary to that is that it is OK to not have enough money if you have the money in hand (or other cards likes Stimhack or Inside Job that will allow you to get into a remote.) One thing that happened to my game is that I stopped running R&D or HQ when I had just enough money to do that, because that gives the corp the opportunity to play an agenda safely.

That said, now I have the opposite problem. While I still run R&D fairly consistently, I am finding that I am ignoring HQ. I think about the money I would spend and that I will likely miss even if there is an agenda. I am finding that I would rather just wait til the agenda hits a remote and go after it there. In general I only run HQ when it is very cheap to do so (or if I have events like Account Siphon or Emergency Shutdown).

When do you run centrals?
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Brian H
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Depends on how your opponent is playing. If they're not dropping anything into remotes/advancing, then you can surmise that the agendas are going to either be in HQ or R&D. Hitting R&D is almost always a good idea if you can increase the efficiency of runs using something like Maker's Eye and/or R&D Interface.
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Vincent Perry
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Yeah that is the other thing I forgot to mention. Are cards like Maker's Eye/Medium/R&D Interface/HQ Interface/Nerve Agent must haves now?
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Thee Insidius Doktor Glaze & His Sidekick Donut Boy with the Amazing Monkeytime Dancers Ooh!
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Now? They've always been.

The only new development is Indexing: see 5 cards for 0 cost and rearrange them. And no risk of slamming into a trap.
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Martin Presley
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dr glaze et al wrote:
Now? They've always been.

The only new development is Indexing: see 5 cards for 0 cost and rearrange them. And no risk of slamming into a trap.


I have a deck with literally no way to access more than 1 card per run from HQ and R&D, and it is extremely strong. It's not necessary, in a deck built for efficiency in runs.

Vamp is another excellent card for breaking remotes even when it seems like you can't, and shouldn't be underestimated.
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Steven Tu
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It all depends on the boardstate and the matchup and your strategy really, there's not really a reason to run ALL the servers ALL the time. Taking opportunities where it presents itself is more important than running everything.

1. Always run R&D if it's cheap.
2. If R&D is heavily defended, threaten remote, as agendas has got to go somewhere.
3. If no agendas are going to remotes, then hit HQ cos it's gotta have pooled up there.

If agendas aren't in HQ still, then go after R&D.

As for which cards to hit where with, well, of course there're the obvious ones so no need to talk about them, really.

Oh alright:

Remote threat: Inside Job, Siphon, Vamp (any econ denial), Tinkering, Crypsis, any ICE destruction (parasite, kraken, shutdown).
R&D threat: RD Interface, Maker's Eye, Medium, Indexing, Imp (card destruction)
HQ threat: Siphon, HQ Interface, Nerve Agent, Pheromones, Sneakdoor... Etc etc. Anything that makes repeat hitting HQ cheaper, because you do need to repeat hit HQ.
 
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