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Subject: Is this a good 2 player game? rss

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jcgonzmo 84
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This game looks interesting. Is it good for two players? Not that hard to get hang of it?
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Michael F
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It takes a little while to get the hang of it, but after you've gotten a couple of games down, you should be fine.

Two player works really well. It actually gets quite a bit more difficult when you play with less people/characters. With that amount you're almost guaranteed to have to face whoever you choose as the Elder God, which makes for a much more challenging game.
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Jay Brennan
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Morris Plains
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There is a bit of a learning curve. Two players playing one investigator each makes for a tough game. You can have two players play two investigators each. Just remember to calculate all game effects as if there were four players, rather than two.
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Jack Francisco
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Cumberland
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I second Jay's suggestion for 2 investigators each. Four investigators seems like the sweet spot.
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Swan Bones
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I would say that, as games go, it is not easy to get hang of. By this I mean turning a gaming session into a fluid process. Even after a number of games we occasionally dropped the ball on rules. It's a very rewarding game in the long term IMHO and I really enjoy it as a two-player (4 investigator) experience, but you need to invest time into it, learning the thing, keeping the rules fresh in your mind and, indeed, setting it up and running a game is far more demanding than your average two-player experience.
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Executive Bear
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No it's not a good two player game, it's an excellent two player game!! Also an excellent solo game as well as a bigger group

Edit: however you play it 4 investigators is the way to go!
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Kris Wiggins
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Kingwood
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I second that this is a great two player game. Is it easy to get the hang of? Yes and no. The general mechanics are simple enough. You adjust your stats, you move X spaces, you fight monsters in the way, you do (or don't) have an encounter in the location you end up at, you read a card for new monsters and game effects, repeat. The phases are nicely divided and getting them down is not hard.

What's H-A-R-D are the little situational things that come up. I just returned from a gate and a monster is there, do I fight it? The answer almost 100% of the time lies in the Phases. Monster fighting happens in the Movement phase, so only during the next Movement phase, if the monster is still there, would I have to fight it. Unless of course it was a monster drawn by an encounter card, in which case you fight it immediately! In the latter case, the fight happens to take place during an Encounter phase. This is one example of many.

So the basics are pretty simple, but trust me, you WILL goof up the rules. If you are the type to get angry that you can't get the rules perfect 100% of the time, you might want to pass. haha But, if you can enjoy games as potential learning experiences, I say go for it. Arkham is definitely a 10 in our home!

Edit: I said "The answer almost 100% of the time lies in the Phases", but I can't think of a situation off-hand that isn't answered this way. Perhaps I'm just forgetting something? ...thought of something. What can I trade with other players and when? I always have to look that one up! haha
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Jason Sherlock
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My girlfriend and I play it often as a 2-player. We each play 2 investigators. It works very well that way.
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Jim Crowell

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My wife & I play with 1 investigator each, & it works fine with a couple of caveats: (1) we either choose our investigators or pick randomly from a subset of ones we like, and (2) we house-rule the Rumor cards (which give you a certain amount of time to accomplish some task or something bad happens) to make them easier (the Rumor cards don't scale at all for number of players).

And we usually win by sealing gates, not by final battle.
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PAUL JOHNSON
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Yes it's a fantastic game for two players.
I would also play two investigators each.
You'll have many many hours of fun with it
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Tyson Fultz
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This is what I've been doing as well when playing with my grandson.

Learning the game and having to keep track of 2 investigators each is tough.

We've managed to win our 2 last games by sealing 6 gates but we have had to nerf the rumor cards a bit as they are way too overpowered against 2 investigators
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Blue Flames
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I played a 2 player game a few weeks ago, and we played with two investigators each. It was one of the most satisfying games I had ever played. So yes, this is a great two player game. IMHO.
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Bob T
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jcgonzmo wrote:
This game looks interesting. Is it good for two players? Not that hard to get hang of it?


1) Awseome for 2 players! (Awesome for 1, 3, or 4 players too!)

2) Extremely hard to get the hang of it at first. There's about 100 threads in the Forums that help, and plenty of stuff to help you wade thru the poorly-written rulebook.
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MC Crispy
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Thoth Amon wrote:
2) Extremely hard to get the hang of it at first. There's about 100 threads in the Forums that help, and plenty of stuff to help you wade thru the poorly-written rulebook.
Don't worry about any of that, there's also a great community here that will support you. Do yourself a favour and try a quick search of the appropriate forum (usually the Rules forum for the game or expansion) first, but if you don't find an answer in a couple of minutes then post a question and I can pretty much guarantee that you'll get a response within the hour.
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Damon Asher
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If you find keeping track of 2 investigators a lot to handle (as I do and probably will until I get quite a few more plays in), you can 2 player with "dobule turns." Middle Earth Quest handles 2 player in this way. Basically, just do the Mythos phase every other round. You handle everything else in the game (monster limits, etc.) as if there were 4 players.

I actually think this is still slightly harder than a regular 4 player game, because even with double turns you can cover less ground and spread pain around less with only 2 characters on the board, so to make it a little easier on us we use the game settings for 3 players.

So basically, 2 players, 1 character each, Mythos phase every OTHER round, and game settings for 3 characters.

When you get to the Great Old One battle, you can go back to regular 2 player rules (2 successes to remove doom token).



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