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Duel of Ages II» Forums » Rules

Subject: Melee order rss

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Douglas S
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Ok, a previous post has me confused. You, the player whose turn it is, pick out the spaces where combat will be occurring and the targets, yes?

Next, what happens?
You go by wits order for each space with combat?

does the defense get to target any opponents in the melee space when it is their turn to attack if they were not targeted?

in other words, can you spell out the sequence more , please

like
1. Player whose turn it is points on space where he wants melee to happen and picks the attacker and the target..
etc and so forth.

previous wielding melee question has me all confused now.
I thought it was space by space, attacker and target-- and the higher wits character attacks first followed by the lesser one between the attacker and target.
 
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Olin Gardner
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Ok, lets make an example turn. It's team whites turn and they just finished their move phase. Team white has three hexes where they are in the same spot as team black.

*Hex 1 has one white character and two black.
*Hex 2 has one white and 1 black.
*Hex 3 has two white and 1 black.

In this example team white can choose whatever Hex they want to conduct the first melee. After they choose where they want to start, the character with the highest wits goes first in that that hex followed by the next highest until everyone has attacked. If damage would cause a character to reach zero HP then they would not get to attack.

Back to the examples. Team white chooses hex 1 to start melee. Team black has the highest wits character, and white is second highest. Team black attacks whites character and brings him to zero hp. Team black chooses to kill him. White does not get to attack and blacks second character has nobody to attack, so melee is finished in that hex.

Team white picks Hex 3 for its second melee. White has one character with higher wits than blacks. He attacks first and misses black. Team black now get to choose either of the two characters team white has in that spot. Team black decides to attack team whites other character who hasn't attacked yet. He hits and kills him, now white can't attack with his other character in that space.

The final melee takes place in hex 2. Both team's Characters have equal wits, so team white wins ties since it's their turn. Team white attacks and does damage, but not enough to kill blacks character. Black then gets to attack back.
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Douglas S
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TREMENDOUS RESPONSE!
 
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Johan Haglert
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MOSG wrote:
Back to the examples. Team white chooses hex 1 to start melee. Team black has the highest wits character, and white is second highest. Team black attacks whites character and brings him to zero hp. Team black chooses to kill him. White does not get to attack and blacks second character has nobody to attack, so melee is finished in that hex.
But back to one of his questions and one thing I haven't thought about.

Could team white had decided they didn't wanted to have any melee action going on in that spot at all?

(Imho they could because they could had walked away / not walked into there. But that's a different story. Now they are on the same spot. Can they really avoid melee battle from happening?)

I thought not. But as said there's other solutions for that. But say a team black character stands in each of the entrences to the black base and you have to stop your movement once you get there... Well.. Good luck trying to avoid it then. Which I guess is part of the purpose and plan of the game and the rules.
 
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Olin Gardner
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Quote:
Could team white had decided they didn't wanted to have any melee action going on in that spot at all?


Team white can choose to not conduct melee, BUT team black would still be able to attack back.
 
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Johan Haglert
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MOSG wrote:
aliquis wrote:
Could team white had decided they didn't wanted to have any melee action going on in that spot at all?

Team white can choose to not conduct melee, BUT team black would still be able to attack back.
So
Duglis wrote:
You, the player whose turn it is, pick out the spaces where combat will be occurring and the targets, yes?
No. That's not correct.
 
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Olin Gardner
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Quote:
Duglis wrote:
You, the player whose turn it is, pick out the spaces where combat will be occurring and the targets, yes?

Quote:
No. That's not correct.


Well, that is sort of correct. If it's team whites turn, they pick the hex where the melee attacks occur. After they choose a spot they can decide not to attack there, then black would get to attack in that same spot.
 
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JT Kwasniewski
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This one still has me a bit confused.

So on team white's turn, team white chooses where to start and the highest wit characters attack, both team white and team black. Then on team black's turn, if they have not moved, everyone can attack again?
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brendan b
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correct
 
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