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Android: Netrunner» Forums » Rules

Subject: Chum + Howler = Profit? rss

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Wesley Kinslow
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Ok, I'll list the card texts for everyone - I am almost 100% certain this works but here's me asking to make sure.

Chum
ICE Code Gate
1 Rez cost
↳The next piece of ice the Runner encounters during this run has +2 strength. Do 3 net damage unless the Runner breaks all subroutines on that piece of ice.
Strength: 4

Howler
ICE Trap
1 Rez cost
↳You may install and rez a piece of bioroid ice from HQ or Archives, ignoring all costs, placing it directly behind Howler. If you do, derez that piece of ice and trash Howler after the run is completed.
Strength: 0

Ok, so the "may" in Howler means that you don't have to install Bioroid Ice (for instance if you don't have one or just don't want to).

The "If you do" following that "may" clause has two conditions after it: 1) "If you do" then derez that piece of Ice and 2) trash Howler..."

Am I wrong in thinking that if you don't trigger Howler's "may" by dropping a bioroid then you don't have to trash the trap Ice leading to a REALLY annoying cheap server?

I don't know how viable it is but I wanted to put it out there.
 
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Alejandro G.
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They will take 3 Net Damage. I already used this combination today and it works. Very, very cheap defense. Time to exploit the hell out of it!
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Chris Wood
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Unless you have good reason for them to continue though what will most often happen is hit chum, jack out until you can break chum
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Arnold Vincent Canaria
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Looks like it! The trash effect being connected by an "and" to the condition "if you do" does make it seem like Howler is Chum's newest best friend devil Add Whirlpool to make it a nice welcome to decoder-less face checkers
 
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Edward K.
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Only downside is once they get a Crypsis or Darwin out Howler will never go off getting some ice back in the field. But I would say that is a good trade off because every access costs 3 cards or pay 9 (ouch) from Feedback Filters.

Hell if they hit you with Escher to break the combo but they still don't have an AI to break it, now it can go off and you can always trash chum.
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Steven Tu
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Legit and awesome, that the Howler effect was optional is awesome
 
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El-ad David Amir
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Aka Neural Katana, only the runner breaks it with yog plus datasucker, whichare very common right now.
 
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Wesley Kinslow
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IirionClaus wrote:
Aka Neural Katana, only the runner breaks it with yog plus datasucker, whichare very common right now.


Exactly. Still, it is something to keep in mind if the tide ever swings away from every deck doing the datasucker thing...
 
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mathew rynich
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IirionClaus wrote:
Aka Neural Katana, only the runner breaks it with yog plus datasucker, whichare very common right now.


Very true, but now you are threatening face checkers with code gates and sentries (if you are also running katana). Early game that slows runners down. I already do this with Chum+Chum, Chum+Data Mine, Chum+Ice Wall. Real cheap defense. Just what Jinteki needs early game.

The nice thing about Howler is you can install something like Eli after it. I had the same thought with that other new ice card, which cost 1 to rez Minelayer. Chum+Minelayer and I can let the runner help me make a fortress server, while he takes damage.
 
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Lieven De Puysseleir
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I think snitch will also save you? (runner viewpoint)
And any atman /datasucker / crypsis / darwin?

edit: sry, I just noticed the age of this thread ... please ignore whistle
 
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