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Fury of Dracula (second edition)» Forums » General

Subject: Optimal number of players? rss

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Stephen Groves
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I was originally put off this game as the GW version was 4 player but I see the FF version stretches to 5.

Is there a preferable number of players for this game? I have read the discussion for 2 players and just made me think if this game scales well for 3 or 4 players. Has anyone played this with different numbers of players and found a preference?
 
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Luca Iennaco
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Played with all numbers so far (most often just two, becasuse it's easier to find a single opponent than many ). It works well in any case (with 4 it is a bit odd because someone is going to play with two Hunters... or the group as a whole must handle the last Hunter, but it still works nicely).
Have fun!
 
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Shawn Low
Australia
Footscray
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There was a Mina Harker variant for the Original game that worked very well.

I think that was the inspiration behind making the new edition 5 players. It should work. Expect the game to take 30 minutes longer.
 
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Brian Morris
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The game has four hunters and Dracula so it was designed with 5 players in mind. Since 4 hunters are in the game at all times it really doesn't matter if you have 4 people playing the hunters or 1 because the game mechanics stay the same. You simply have a player playing more than one hunter.

I've played the game twice now with 5 and 3 players. I thought 3 worked extremely well and if anything better because the 2 hunter players didn't have as much down time and had more to do each turn. Not many games play well with 3 players so this is a good game to have when you have those 3 player game nights.
 
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Cody
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I second the comment on the game working well with three. With the whole 5 each hunter player individually has a fair amount of downtime. This gets especially boring for hunters that have to travel by sea or get stuck scouring the chunk of the borad Dracula avoids. More players also has potential to significantly lengthen what is otherwise a pretty streamlined game.
 
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Brian Morris
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I noticed our 3 player game took significantly less time than the 5 player game. I think when we had 5 players the hunters had so little to do most turns that they simply slipped into chit chatting with each other which was slowing the game down. The 3 player game I played went much quicker and I think kept the hunter players much more interested because they had more things to do each turn.
 
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Mike Watkins
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The game can be played with 2 and its still fun but the hunter player can be easily overwhelemed with recordkeeping and such. Hard to keep track of 20+ face down cards - remembering the special abilites and weaknesses of 4 hunters, etc.

Not to mention you see more strategy and unpredictabilty when playing against 4 seperate people. My guess is that it's probably easier for Dracula to win against a single player playing 4 hunters just based on the player making a few slips ups from bewing overwhelmed.
 
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Brian Morris
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I agree Mike. Two players can be done but it's a lot of work for the hunter player. I've played the hunters in a two player game of the original Fury years ago and there was a lot of stuff to do there. I wouldn't want to do it with four hunters for me to take care of. Two hunter players however I think has a good balance. It's enough work to keep the hunter player in the game all the time without having him drowning in trying to keep track of all the stuff he needs to do.
 
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Stephen Groves
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Thanks for the info. I'll infer that:
- 5 players is the number aimed at;
- 3 players works well in giving hunters more to do without overwhelming them;
- 2 players is only for uberHunter guy;
- 4 is unbalanced for gameplayers and therefore doesn't really work.

Thanks again.
 
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Jeff Finazzo
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4 is workable if you make one of the hunters group controlled. Gives the other two hunters soemthing to discuss while the third is playing out their moves.
 
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Cody
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I wouldn't say that four doesn't work. I played a game like that last night, we just had one guy play two characters.

IMO the game is best with 3 players since it keeps everyone involved equally, but it scales easily up to 5 with no impact on the actual strategy/balance.
 
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oystein eker
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Think four would be optimal. One Hunter each -and share one common. If "your" Hunter get stuck in Nowhere with a lot of sea travel to get back in game or defeated - you can control the common Hunter for a while.
 
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Dan Poole
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We play 2 players all the time and it works just fine. As a matter of fact this has become on of my current favorites. The hunter player just has to remember to check all those face-down cards each turn.
 
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David Tolin
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We've only played one time--with four--and it worked great. In fact, the player controlling two hunters merged them into a hunting group early in the game and left them that way for a pretty good period of time. An interesting option, I think.
 
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Isley
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Going to try 2 player tomorrow, I plan on using battlelore card holders for the hunter player...looking forward to it!
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Ben Turner
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With 2 players, as the hunter, think about your moves and try and play them fast - the Dracula player cannot evesdrop on your inner dialog, so there is less for him to do.

With 4-5 players, you should know at all times what cards you have, and when are the times to condsider playing them. The game will slow due to your discussions with other players, so when it comes to actually playing your turn, you need to be on the ball.

When you are playing with those things in mind, I find the game flows really well - a slow game can crawl too much in the lulls otherwise, and I'm a guy who'd rather play 2 exciting games than 1 slow, overly-analysed game.

 
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