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Android: Netrunner» Forums » Variants

Subject: The (good) icebreakers each faction is missing rss

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Michael Redston
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I think it's unfair that every faction has to spend influence for their icebreaker suit, so I designed the efficient, unconditional breakers that they need.

Faction: Shapers
Name: Thanatos
Cost:
Type: Program
MU: 1
Subtype: Icebreaker - Killer
Text: 1¢: Break sentry subroutine.
5¢: +4 strength for the remainder of this turn.
Strength: 2
Influence: ■■■■

Faction: Criminals
Name: Daedalus
Cost:
Type: Program
MU: 1
Subtype: Icebreaker - Decoder
Text: 2¢: Break code gate subroutine. Place a power counter on Daedalus.
2¢: +1 strength. Place a power counter on Daedalus.
Hosted power counter: Break code gate subroutine.
Hosted power counter: +1 strength.
Strength: 2
Influence: ■■

Faction: Criminals
Name: Ares
Cost:
Type: Program
MU: 1
Subtype: Icebreaker - Fracter
Text: 1¢: Break up to 2 barrier subroutines.
1¢: +1 strength.
Strength: 0
Influence:

Faction: Anarchs
Name: Erebus
Cost:
Type: Program
MU: 1
Subtype: Icebreaker - Decoder
Text:or trash a card from your grip: Break any number of code gate subroutines.
or trash a card from your grip: +2 strength.
Strength: 1
Influence: ■■■

Faction: Anarchs
Name: Theseus
Cost:
Type: Program
MU: 1
Subtype: Icebreaker - Killer
Text: 0¢: Break sentry subroutine.
2¢: +1 strength.
Strength: 2
Influence:

Yeah, yeah, I'm a sucker for greek mythology. Sue me.
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I think inefficient breaker types is inherent to the design of these three factions. If you want the best breaker suite, you should expect to use some of your influence for that.
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Steven Tu
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The point of the factions system is *so that* no faction can do everything super well unaided

If every faction has in-house perfect breakers then there's no reason NOT TO outsource for the strongest cards in the game in every deck, and then we'd all end up with Siphon/Same Old thing decks and its counterdecks
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Michael Redston
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I understand this, as I was a MTG player and this is sorta kinda like the color pie. Still though, I obviously only post these cards for fun. So that being said, any word on power level?
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Colin Thomas
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Palmyra
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Check out our journey at http://colinbethanyadopt.wordpress.com
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"Life before death, strength before weakness, journey before destination." - The First Ideal of the Lightweavers (The Stormlight Archive)
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Daedalus is a cool idea. I'd probably make it virus counters instead of power counters. Could also be cool as a stealth breaker. Something like:

1 credit: place 2 virus tokens on Daedelus. Only use stealth credits for this ability.
Hosted power token: +5 strength
Hosted power token: break one subroutine
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Michele Lupo
Italy
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They seem kinda underpowered except Ares and Theseus. Thanatos is not worth the 4 influence cost imho.

EDIT: I am slightly drunk though, I reserve the right to change my judgement tomorrow.
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Alex Rockwell
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Lynnwood
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Thanatos is really horrible.
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Mychal
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Tempe
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Throw them in the right factions, and these are decent ideas.
 
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Doug Swarin
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Austin
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Alexfrog wrote:
Thanatos is really horrible.


I don't know about that - remainder of this turn, not run. If I were planning to run several times, it could be really nice. Especially since one boost hits 6 strength.

Still, definitely situational.
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Jeff Kayati
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Worthington
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As if runners aren't strong enough, you want to let them spend influence on things other than breakers?

Good grief.
 
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Michael Redston
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Alexfrog wrote:
Thanatos is really horrible.

It allows you to break Archer for 9 credits. Ninja will cost you 10. Also, the strength pump is until the end of the turn.
 
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Alejandro G.
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Hurst
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I think these all need to be trashed, sorry.
 
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Mara
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These are some neat ideas.

Also, I like the mythology references.

I'm personally waiting to see what FFG does with the Shaper stealth breakers.
 
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