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Runebound: Midnight» Forums » General

Subject: The reasons for the odd mechanics rss

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Robert Vaughn
United States
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In order to address some of the confusion regarding Runebound: Midnight (why the movement is different, why the gold system is different, etc.), we've begun a series of web articles on our home page. The goal is to give some insight into the design decisions as they relate to the game world of Midnight, which is a d20 RPG campaign setting we've been putting out for several years now.

Those articles can be found here:

For more insight into what Midnight itself is all about, check out these links:
Official page -
Fan site -

Thanks, and enjoy!

Rob Vaughn
RPG and Runebound Developer
Fantasy Flight Games
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