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Chinatown» Forums » Variants

Subject: towards a more exciting end-game rss

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Togu Oppusunggu
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New York
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Chinatown peters out in the final (sixth) round, because the value of each offer is more or less a known calculable value for each person taking part in a bargain.

I tried the Westbank games variant but it somehow didn't quite feel like Chinatown, because the open plot and business tile information of the regular rules tends to promote a more active trading atmosphere.

How to create a more exciting endgame to the regular Chinatown rules? Here's a proposal that's a hybrid of the regular rules and the Westbank variant:

(1) Play with the regular rules with rounds 1 to 4.
(2) Play only 5 rounds total. In the 5th round, give each person a number of plot cards = 2 plus the sum of the smaller numbers for round 5 and 6. Each person then reveals the smaller number for round 5, keeps the smaller number for round 6 hidden in his or her hand, and discards two plot cards back to the plot card deck.
(3) Give each person a number of business tiles *face down* equal to the sum of the smaller numbers for round 5 and 6.
(4) Proceed as normal in round 5 . Trading is a normal, except that, following the Westbank gamers, you'll start out with hidden business tiles and some hidden plot cards when you begin the trading session.

Anyway, that's a first stab at creating a more exciting game end. Any comments are welcome.
.............

Addendum: I'm trying to keep the variant as close to the spirit of the regular game and the Westbank variant as possible. But perhaps in step (2), one could make all plot cards retained in round 5 (the sum of the smaller numbers specified for rounds 5 & 6) as hidden in one's hand - no new plot cards have been revealed when trading begins. Since the endgame problem with Chinatown has to do with too much information, perhaps the more hidden information at the end, the better. The endgame skill would be in how you gather information, when you make information known, and when you move swiftly to make a timely deal.
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Bryan Jensen
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This will Lazarus this thread, but wondering if OP or someone else can tell me in (final) round 5 whether the hidden "round 6" plots are fair game for trading or if they are intended to be dead.

Are all "round 5 & 6" hidden business tiles during round 5 fair game for trading or building?
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JT Call
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