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Subject: What's the easiest card-driven wargame out there? rss

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Michael B
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What's the easiest/lightest/least complex card driven game out there? I own (and love) Paths of Glory, but it's too complex for some people. I'm looking for one that I'll have an easier time getting people to play. Any era or theme is great, just as long as it uses the same CDG mechanics as games like PoG, Wilderness War, We the People, etc.

My impression is that Twilight Struggle is quite a bit lighter than most CDGs and people seem to like it, but what would be number two in that case?
 
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Tim K.
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I don't think they come much easier than Memoir 44.
 
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Steven Packard
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There's no easier card-based wargame than: http://www.boardgamegeek.com/game/16398

Unless, of course, you decide to play 52 Pick-up at five paces. cool
 
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howl hollow howl
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Granted, the definition is somewhat arbitrary, but most consider Memoir 44 to not be in the CDW genre.

We the People is simpler than Twilight Struggle in terms of rules, but I think Twilight Struggle is easier to play for some. The reason for the latter is that you have to manage forces in WtP, whereas TS is more of a straightforward area influence game with a couple of other subsystems to tweak with the scoring.

If you are trying to warm someone up to PoG, WtP is a much better starting point than TS.

- d
 
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Ken Feldman
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If you aren't looking at the tactical/battle level (Battle Cry, Memoir 44 and C&C:Ancients) then probably the three easiest are:

Twilight Struggle - covers the Cold War (US vs Soviets from 1945 to 1989)
Age of Napoleon - covers the Napoleonic Wars from 1805 to 1815
We The People - covers the American War of Independence from 1776 to 1781.

Twilight Struggle and Age of Napoleon are in print and relatively easy to get. We The People is out of print but can be found on eBay occassionaly for around $75, depending on its condition.

Ken
 
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David Seddon
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I think Ken's called it right.

I'd just add that the GMT P500 game Price of Freedom, looks like joining that list, indeed it may well be easier and since it's going to be a 2 player in-print game, it's got to be worth a look.

I have lots of medium-complicated CDGs, so this one appeals - so I've pre-ordered.
 
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Philip Thomas
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Matt? I see no Matt...

Anyway, I have only played one example of the genre, Twilight Struggle. Because it is more of an area influence game and you don't have to move armies about or worry about supply lines I can easily guess that it is easier than most other CDGs.

I also have Unhappy King Charles on preorder, but I expect that to be a step up in complexity.
 
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David Seddon
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Yeah, I meant Ken. I was replying to a Matt on my lsit at the same time and got the two mixed up! arrrh
 
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Brad Miller
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I think the whole, "play your opponents event for OPS and the event occurs" makes the thinking in TS a bit more difficult than in We the People. But again, you can't get it. It's the best though.
 
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AxonDomini
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Memoir '44 may not be considered a card driven wargame by grognards, but it is easy to learn and has a good chance of appealing to non-gamers. If your main goal is to get others to play, Memoir '44 is a pretty good bet. The only downside is that it might be as deep as you might like.
 
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Brian Morris
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As great as Memoir '44 is (I love Battle Cry myself but what would you expect from a Civil War buff ) it's not a card driven game in the sense most folks think of it.

Easiest imho is Wilderness War. I think the rule book is something like 10 pages and there isn't a lot of special rule exceptions to keep track of.
 
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Richard Irving
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Quote:
We the People is simpler than Twilight Struggle in terms of rules, but I think Twilight Struggle is easier to play for some


Short answer, No.

Although I think people think WtP is relatively simple, but it has a lot of rules that are different on both sides or only used by one side: PC Placement, Isolation, reinforcements, sea movement (B Only), retreats before battle (A Only), interception (A only), victory conditions.
 
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Michael B
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Yeah, I guess I could have been more clear, but I'm specifically looking for the CDG's that spawned from the We the People line. We the people, for the people, hannibal, PoG, BtB, Rising sun, Napoleonic wars, wilderness war, sword of rome, successors, etc. I have Memoir, and it's great too, but that's not the type of CDG I mean. I want the depth that comes with the other games. I'm not necessarily looking for a 'simple' game, just the 'simplest' of the bunch. I'd rather not pay the OOP cost either, so that knocks off a few of 'em.
 
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David Seddon
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Ok, well if no OOP, you are looking at 3:

Twilight Struggle, Wilderness War, Price of Freedom

Of these, PoF is not out but word has it that it's really easy. Check out the GMT site as it may have the rules up already (though I don't think so).

I've played WW - it's great on ACTS. Super game, but though the rules are easyish for a CDG (a Euro-only player would still find them very tough) much of the Strategy is counter to typical wargames and thus not easy to begin with. And the sides are very asymmetrical in terms of what they need to do.

Twilight Struggle is one I've not played but know all about. It's about 70% wargame and 30% Euro, I think. That can either be an extremely positive or negative thing depending on your viewpoint. Note though, that Joe Steadman has played this several times with his wife (not a wargamer) and been beaten every time! Go to Wargamenews.com to read more. He also reviewed it on the Dice Tower - if you've not listened, the Dice Tower is a very useful tool as regards purchases.

So, there's 3 good 'uns there, and I suggest that it may come down to 2 factors - price and theme.

Which theme suits best? And if there's a tie, go for PoF if you can wait, because that's really very cheap if you P500 it. You'd wait maybe 6-9 months to get it, mind you!

If you can't wait, suss out the other 2 - they're about the same price. TS has the current buzz, but WW has had the rules refinement to perfect it and now boasts a deluxe map, too (you have to pay extra). Oh, and of course, if you want armies etc, don't bother with TS - it's more political. If it's conflict you want, either will do.

 
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Michael B
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Excellent, thanks for the advice Admiral. All three sound like great choices for different reasons. It seems like I'm always reading about how people are playing TS with their wives, and coincidentally, that would be my case as well. My wife likes PoG more than any other wargame she's played I think because of the depth, theme, and history that the cards add. She gets the game ok even with the piles 'o exceptions, but I think she might enjoy one that's a little less complex even more. Wilderness war has also been on my radar for some time now, as are Sword of Rome, and the reprints of For the People and WWII:BtB because they all look very good.

Now, I just need to convince her that we need to make another game purchase. ninja
 
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Michael B
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How long do TS and WW take to play a full campaign game of?
 
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Tim Deagan
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If you slide all the way into the card side devil
then Lightning:Midway and Lightning-Day are easy, fun, exciting "war" games.
 
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