Recommend
3 
 Thumb up
 Hide
7 Posts

Vietnam 1965-1975» Forums » Rules

Subject: Cassualties and replacement limits rss

Your Tags: Add tags
Popular Tags: [View All]
jorge sancho
Spain
Pennsylvania
flag msg tools
mb
Hi everybody:

This evening a curious and complex situation happened during our Vietnam game.

A massive NVA/VS force (6 divisions plus artillery) attacked the Quantri capital hex defended by the following allied units: 1 ARVN cavalry batalion (ground strenght 1) a marine tank batallion (ground strenght 5) a marine divisional HQ and two US 175mm artillery batalions.

The NVA player scored a "9" in the 76+ damage table which means the defenders suffers 13 losses. As the limit for replacement points for the defenders is 8 (1 for the ARVN, 5 for the US tank batalion and 2 forthe regional forces) what is the result of the attack?

A) All the defending units are destroyed cause the maximum replacement use has been surpassed.

B) The US player expends 8 replacement points and kills the US tank batalion (ground force 5), leaving the rest of the defenders alive an able to retreat.

This is a quite vital issue as it will have a major effect (first of all the diference between a 3 or a 12 US moral penalty) on the result of an ongoing campaign (which we have been playing during during many months now).

Thanks in advance.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Dale Morrell
Australia
flag msg tools
Both options are OK, the US player gets to choose.

If you go with option B, what chance do you have of getting away? If the NLF are going to catch you they will probably kill you so you might as well take your medicine now.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Randy Knight
United States
Westerly
Rhode Island
flag msg tools
Avatar
mbmbmbmb
Absorb the 8 replacement points.

Then kill the US Armor battalion to satisfy the remaining 5 losses.

Because you have satisfied the total of 13 loss points, the remaining units can then retreat.

You always have the option to completely eliminate the entire defending force and not spend any replacement points at all.

But it is the choice of the defender. If you want to use the 8 replacement points and destroy the armor for the balance of the loss, that is fine.

At least the remaining units can perhaps retreat away to stack with some more friendly units, or they can retreat and then be reinforced by Offensive Reserves. Perhaps the survivors can even retreat out of NVA pursuit range.

Good luck.

Sounds like quite the battle!

Randy
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
jorge sancho
Spain
Pennsylvania
flag msg tools
mb
Thanks for the reply... the survivors would be able to retreat to safety behind friendly lines (as this blow was on the first round of an operation against a capitol city the NVA/VC dont have pursuit points)... so I would rather just kill the tank batalion and spend eight replacement points to save the rest of the stack.

Yep it was a major "surprise attack" from the main NLF force... the FWA didnt expected at all!!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Dale Morrell
Australia
flag msg tools
I believe that the 8 replacement points can be any mix of US/ARVN. Is that correct?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
jorge sancho
Spain
Pennsylvania
flag msg tools
mb
I was going to spent 2 ARVN and 6 US replacement points... Im really not sure how are we ment to distribute the "extra" replacement limit point given by regional forces in this case, any input on the subject?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Mark Evans
United States
Berlin
New Hampshire
flag msg tools
Avatar
mbmbmbmbmb
dazmorrell wrote:
I believe that the 8 replacement points can be any mix of US/ARVN. Is that correct?


Yes.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.