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Fallen City of Karez» Forums » Rules

Subject: Overview for city-actions (graphical or written) rss

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Pascal vE
Germany
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Hi

we re just starting to play this nice game but got kinda confused here and there with the meaning of the icons on the board...esp. the ones below the buildings you may use!

Is there somewhere a (graphical) overview which explains what they mean?

for exapmple:
INN: place x to get y and so on...
 
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Damien M
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Salt Lake City
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There's a few of the buildings described in detail (Graveyard, Bank, and one other), but other than that you just need to guess by what the pictures mean (some of the pictures are explained, but then need to be extrapolated from there).
 
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Luc Camirand
Canada
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download this files ... I explain each building in it

http://www.boardgamegeek.com/filepage/93364/fallen-city-of-k...


and this file (suppose to be in your box ) to have a copy of all symbole in the games

http://www.boardgamegeek.com/filepage/84285/fcok-players-aid


need anything else, just ask
 
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Pascal vE
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yea, thx. i tried to guess them by myself^^....but for example "The Tower"....the owners gets instant-cards, but how? by those two citizens per card? and will those cards be drawn randomly and put face-up or taken directly to the owner/player? and so on...^^


thx. for the hint to the files
 
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Luc Camirand
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dont forget that there is 2 phase for the "worker" placement/résolution

first is the ACTION PHASE : there you " reserve " your action with a Guild token ( if you dont own the building ) with all ressource need to complete the move. you put all stuff in the borad beside the place reserve for the action you want. ( in the case of equipement or instant put a card face down beside the move with-out looking at it until activation phase

When all action are reserve" / or every one as pass, then you go to the next phase: action phase...



second is the Activation PHASE: there, "activate" one move at a time, alternating player between each move, until every one has pass.

when activating a move , you resolve it . means returning citizens/adventurer in the center (or return it to the box if a red X is on it) then take ressource gain , then remove all ressource give for payment but let the gold on the board until the end of activation phase for the owner of building.


p.s. for equipement/instant ( in the action phase you take 1 card form the draw pile and put it face down on the board... then when activate, the card stay there ready to be buy by the next player ( we play that the one who do the "reservation move" (action and activation) got the first right to buy it as soon as it his activate ... but if not buy, the object can be buy by the next player who want to buy it at is turn

if nobody wantor cant buy it... the object will stay there for the next turn ... and since this item will be face up , it can be bought at the action phase

hop it will help a little
 
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