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Subject: Six review rss

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Six is a little abstract game designed by Steffen Mühlhäuser for 2 players (or 4 players in teams of two) and it takes about 20 minutes to play.

Components:
The game comes in a small hexagonal cardboard box. The box although it is handmade is of professional quality.
Inside the box there are 38 hexagonal wooden tiles in two colors (black and red). The tiles are of very good quality, very thick and even their corners are slightly rounded so they are easy to pick up. The tiles are also handmade. Included is a rulesheet in German.

Gameplay:
The players pick the tiles of one color. During their turn they place a tile on the table so that it touches another tile already on the table. To win a player must form one of three different shapes with his tiles: a straight line of six tiles, a circle of six tiles or a triangle of six tiles.

The game so far seems straightforward but if no one wins when all tiles are on the table, the game enters a second phase. Now players must move one of their tiles already on the table to another spot.

Second phase makes for a very interesting game since initial placement can be crucial! Also tiles that create separate groups if they are to be moved, can't be moved!

So players must plan ahead from the beginning if they don't want to lose in just a few moves as the game enters his second phase.

Conclusion:
Without the second phase Six would be a nice but simple abstract game that would take 5 minutes to play. The addition of the simple move rule plus the ability to win by creating one of three different shapes makes for a really good game.

And that's what i like about Steffen Mühlhäuser's games: the addition of a small rule transforms a simple game to a challenging one.

Recommended! thumbsup
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