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Subject: Suburbia, deal of the day at Cultofthenew $32.99 rss

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Kenny Inquirer

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After seeing Vinhos at $20 the other day, I've had my eye on this site.

http://www.thecultofthenew.com/suburbia.html
Copies: 12
$32.99

The $150 free shipping threshold is pretty high but if you order Sedition Wars at 58.99 your order ships free. Also, they give you the equivalent of $2 for registering to their newsletter.
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Brandon Waite
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Worth every penny.
 
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Brian
United States
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New York
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For comparison it's:
$38.99 @ Miniature Market
$39.99 @ Coolstuffinc
$42.79 @ Amazon.com (Free shipping)
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Peter Schott
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Base price isn't bad, but the $22 shipping to US bumps it over the Amazon price. (Ha! How's that for a change? American complaining about shipping from Canada....)

Agreed that the price is excellent and this is another game that's high on my "want to play" list.
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Jeff Michaud
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for anyone who likes this game and hasn't tried Glen More.... I much prefer Glen More, but you may like both
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Tyler DeLisle
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JeffyJeff wrote:
for anyone who likes this game and hasn't tried Glen More.... I much prefer Glen More, but you may like both


Hunh, I didn't realize they were similar? I've wanted both, I really like tile-laying games, but I didn't realize they were similar enough to only need one. Also, isn't Glen More out of print?

I already have Keyflower which I think is kind similar, I should probably try to figure that one out first before jumping on another one. meeple
 
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Brian
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Although I've only played Keyflower and Glen More once each, I prefer Suburbia to both.

Keyflower is very much a bidding game/action game. I had a really had time estimating the relative player positions during the game.

Suburbia is strictly conveyor belt buying and tile playing. I really like the scoring board and red line mechanic in the game.

I played Glen More a while ago. I don't remember why I wasn't that fond of it.
 
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Christopher Boat
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I've never played Keyflower, but I'm a big fan of both Glen More and Suburbia. I never really saw the connection between the two it until it was pointed out in this thread. Suburbia has a much higher focus on money management and more connection between players, as far as tile effects go. There's room for both in my collection.
 
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Tyler DeLisle
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lankyb wrote:
Although I've only played Keyflower and Glen More once each, I prefer Suburbia to both.

Keyflower is very much a bidding game/action game. I had a really had time estimating the relative player positions during the game.

Suburbia is strictly conveyor belt buying and tile playing. I really like the scoring board and red line mechanic in the game.


Thanks for that succinct, yet helpful definition. Keyflower being a little heavier of a game, I haven't sat down to learn it on my own yet, but I have watched a few videos and have the basic idea. Suburbia I've just read some opinions about.

I still definitely want to pick up Suburbia at some point, I enjoy tile laying games. I've held off a bit because I have yet to enjoy an engine-building game, but I think I'd like the idea of city-building more, possibly?

I do wonder if you're discounting Keyflower without much experience though. If you've only played it once, you wouldn't know what to look for. I would guess that after more plays you'd have a better idea what your opponent was up to, and how to block/outbid them.

RhodesN7 wrote:
I've never played Keyflower, but I'm a big fan of both Glen More and Suburbia. I never really saw the connection between the two it until it was pointed out in this thread. Suburbia has a much higher focus on money management and more connection between players, as far as tile effects go. There's room for both in my collection.


Would you say one would be better to start with than the other? I don't know if I care for money-management as much, but I do really look for player connection and interaction.

Mostly though, I have a pretty inexperience game group, so I'm trying to build them up slowly.
 
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Brian
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TyDeL wrote:
...
I do wonder if you're discounting Keyflower without much experience though...

I don't think I'm discounting it. I think the key word is "preferred". I never said that Keyflower is a bad game or that I don't like it. I just said that I preferred Suburbia and part of it was because it felt more intuitive.

I'm not unwilling to play Keyflower again, but there's a good chance that I probably won't. That's just because there are so many other good games that I want to try or haven't played in a long time. Perhaps in that respect you could say I'm not giving it a fair shot, but life isn't fair.
 
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Brian
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TyDeL wrote:
RhodesN7 wrote:
I've never played Keyflower, but I'm a big fan of both Glen More and Suburbia. I never really saw the connection between the two it until it was pointed out in this thread. Suburbia has a much higher focus on money management and more connection between players, as far as tile effects go. There's room for both in my collection.


Would you say one would be better to start with than the other? I don't know if I care for money-management as much, but I do really look for player connection and interaction.

Mostly though, I have a pretty inexperience game group, so I'm trying to build them up slowly.

I think Suburbia is pretty easy to teach and it's been well received by the two groups I've taught it to. The only tricky thing about the game is that if everyone's a novice, it's more likely that people will forget to apply certain effects. If you have one person with one or two plays under their belt then it shouldn't be an issue.

By money management it, I think it's mostly just making sure you get your income going before you start increasing your reputation. Otherwise you'll find yourself starved for cash. It's not like Power Grid where you need to count and recount your money every step of the way.
 
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Tyler DeLisle
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lankyb wrote:
By money management it, I think it's mostly just making sure you get your income going before you start increasing your reputation. Otherwise you'll find yourself starved for cash. It's not like Power Grid where you need to count and recount your money every step of the way.


Ah, good to hear, thanks. I've bumped Suburbia up on my wishlist. Might have to wait a little bit, I feel like I should at least give Keyflower a few plays before I move onto something remotely similar.

I guess it is still duking it out with Manhattan Project as the next engine-building type game I pick up.
 
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Christopher Boat
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TyDeL wrote:
lankyb wrote:
By money management it, I think it's mostly just making sure you get your income going before you start increasing your reputation. Otherwise you'll find yourself starved for cash. It's not like Power Grid where you need to count and recount your money every step of the way.


Ah, good to hear, thanks. I've bumped Suburbia up on my wishlist. Might have to wait a little bit, I feel like I should at least give Keyflower a few plays before I move onto something remotely similar.

I guess it is still duking it out with Manhattan Project as the next engine-building type game I pick up.


I would suggest getting Suburbia first. Glen More can seem a little abstract and might not be as pleasing to newer groups of gamers. Plus, right now Suburbia is cheaper since Glen More is out of print.
 
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