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Subject: Games for a Middle School Classroom rss

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Matthew P
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My wife has recess in her room once a week and prefers to structure some sort of activity. In previous years, she has found them insatiable for word games such as Scattergories or team Scrabble. This year's class she describes as more "sporty" and that they "need something they can move around during." Any ideas would be wonderful.
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Eddy
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Tumblin-Dice maybe? It reinforces math skills. (Basic ones -- what age group is involved?) It's a dexterity, so it involves some physical activity.
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Curt Carpenter
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Boardgames don't seem like a great choice for kids who want "sporty". Even dexterity games like Tumblin Dice are really more about being calm and controlled than being active.
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Matthew P
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Willward wrote:
Tumblin-Dice maybe? It reinforces math skills. (Basic ones -- what age group is involved?) It's a dexterity, so it involves some physical activity.


They are about 11/12 years old.
 
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    Blockhead!, Jenga, and Jungle Speed

             S.
 
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Eddy
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D4RKSH33P wrote:
Willward wrote:
Tumblin-Dice maybe? It reinforces math skills. (Basic ones -- what age group is involved?) It's a dexterity, so it involves some physical activity.

They are about 11/12 years old.

Then something like Tumblin-Dice probably wouldn't overly tax them and might make a decent selection. Curt makes an excellent point, though. Depending on what you mean by sporty, if this group needs a brief physical release as well as mental during this period, then any board game might well have difficulty fitting the bill. If budget was no consideration, maybe sports like table tennis, Foosball, or air hockey might work.

But assuming those probably aren't valid options, there are some physical games that might bridge the gap. The ones I'll suggest even come with bonus points for connections to geography and sociology.

Gorodki is a Russian game that could be set up in a classroom. (I'm envisioning a concrete floor with desks and chairs pushed to the side.) If you have trouble finding a set (which is likely), they're simple enough that the high school shop class ought to be able to cobble one together pretty easily.

Kubb is a Scandinavian game that's somewhat similar. Not sure how available they are around the world, but they're definitely for sale at most toy and game stores around here. I believe it's usually played outdoors in an area slightly larger than a typical classroom, but I imagine it would easily adapt.
 
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Eric Etkin
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Based purely on recommendations from others on BGG, sounds like a case for Dungeon Fighter
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Zigi Hogan
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What's it going to be then, eh?
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Werewolf
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The Resistance

I think either would really get them thinking.
 
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Matthew P
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curtc wrote:
Boardgames don't seem like a great choice for kids who want "sporty". Even dexterity games like Tumblin Dice are really more about being calm and controlled than being active.


Yes I am aware that the majority of board games aren't going to be all that interesting to a kid who wants to be running around. They have outdoor or gym recess except for this one day. But compared to being given reading or homework time I think that game time no matter what the game is preferred. There are plenty of party games that involve movement and I was hoping to find some ones I didn't know existed.

Sagrilarus wrote:

    Blockhead!, Jenga, and Jungle Speed

             S.


I've been meaning to get jungle speed for my own use and this will give me an excuse. I'll just have to buy a few extra copies for the classroom.

Willward wrote:

Then something like Tumblin-Dice probably wouldn't overly tax them and might make a decent selection. Curt makes an excellent point, though. Depending on what you mean by sporty, if this group needs a brief physical release as well as mental during this period, then any board game might well have difficulty fitting the bill. If budget was no consideration, maybe sports like table tennis, Foosball, or air hockey might work.

But assuming those probably aren't valid options, there are some physical games that might bridge the gap. The ones I'll suggest even come with bonus points for connections to geography and sociology.

Gorodki is a Russian game that could be set up in a classroom. (I'm envisioning a concrete floor with desks and chairs pushed to the side.) If you have trouble finding a set (which is likely), they're simple enough that the high school shop class ought to be able to cobble one together pretty easily.

Kubb is a Scandinavian game that's somewhat similar. Not sure how available they are around the world, but they're definitely for sale at most toy and game stores around here. I believe it's usually played outdoors in an area slightly larger than a typical classroom, but I imagine it would easily adapt.


This is the American school system, budget is always a consideration. Any of these games would be bought by us and not the school. I think that the two games you linked too look super interesting, but I don't think they will fit the classroom.

Zigihogan wrote:
Werewolf
or
The Resistance

I think either would really get them thinking.


I don't know why I didn't think about this. The only problem with these two are their violence so I'll try to mod them into something else. I think The Resistance would be easiest. Just focus on the mission being something nonviolent and not hand out gun tokens.



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D4RKSH33P wrote:
Zigihogan wrote:
Werewolf
or
The Resistance

I think either would really get them thinking.


I don't know why I didn't think about this. The only problem with these two are their violence so I'll try to mod them into something else. I think The Resistance would be easiest. Just focus on the mission being something nonviolent and not hand out gun tokens.



    I think The Resistance will be a big ol' mess with Middle Schoolers. Too much temptation to screw with the game regardless of what your loyalty card says. Seriously, I'd pick a game without hidden roles.

             S.


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Gunky Gamer
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If they are playing during recess, then I bet time is also a factor (just basing this off my 8th grader's experience)?

One option might be to get a big, cheap pile of d6s, some plastic cups (dollar store?) and let them play Liar's Dice, Perudo, etc. It's easy to teach, plays quickly, scales to fit groups of different sizes, has a social/bluffing element and keeps everyone busy rolling dice and tracking the bid. There is no real down time for anyone either. B&N puts sets on sale/clearance all the time too--I got my last copy of Perudo for about $3.

Jungle Speed -- I am a huge fan of this game, but it might actually be a bit too physical for a school setting. People tend to get pretty amped up while playing and injuries are not unheard of--I have a permanent scar on my right thumb from this game.

I think that party games might be your friend. The big box of Telestrations plays up to 12 (or multiple groups of four or six). That's a fun light game where everyone is involved the whole time. The kids also seem to like Wits & Wagers--maybe the family edition would be an even better fit.

Dexterity games might be good for the fidgety kids on break time. A lot of games in this category can be pricey, but Sorry! Sliders can be had inexpensively. It is a fun twist on a familiar game. Plus it is modular and can be set up in a variety of ways.

King of Tokyo -- just fun, quick and cartoonish. It is one of the few games my son will grab to play with friends (as opposed to video games, basketball, etc.).

Hope this helps.
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Our Lady of Perpetual Yelling
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Check out Boochi. It can be played indoors or out, and involves physical activity. The only downside is only 4 ppl can play at one time, and the downtime waiting for the next turn. We've played it in our homeschool co-op and it was pretty popular.
 
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I'll vote for Jungle Speed. It's an active game, but it might be too active for students.

Most social deduction games like The Resistance just have you sitting the whole time. I'd recommend looking into Two Rooms and a Boom if you want a more active game with movement.
 
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If you want more playground games, you might look on a different website.
 
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Sam Cook
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FlowerFall!

Also I second Dungeon Fighter. It is a lot of fun to have to bounce dice onto a target while doing ridiculous things.

Neither of these games is even slightly educational.
 
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Game Nurse
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how about that old classic: Pictionary?



 
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Lee

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I am going out on a limb here...

But what is wrong with a couple of games of chess?
Chinese Checkers?

Also, why not games like Memoir 44? - small scale WWII game
How about small scale Axis and Allies?

Or yes, even Monopoly for multi-player

 
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