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Subject: Has anyone bought more expensive fuel as part of a winning strategy? rss

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Jeff Michaud
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It came up when I played earlier this week... we had a 1st timer to power grid so hence rules explanation when it came up that the rules do not say you have to buy the lowest priced units of the types of fuel you are buying, ie. the rules only say...

"Naturally, the cheapest resources are usually purchased first."

So it sounds like the rules allow it... and other than to be a king maker (saving cheaper units for player who buys after you can get them cheaper and maybe win on the tie breaker or something), I'm having trouble coming up with a strategic reason to do so that may help yourself? Anyone?

Interestingly the rules for when building don't give the same flexibility for which of the 3 spots in a city you can build it... it says to place it on lowest empty space.
 
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David desJardins
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It seems like the rules as written allow you to buy resources from any space. I can't recall ever wanting to do such a thing and I doubt it would ever come up, although I agree you can construct artificial situations where you might want to.
 
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Throknor
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DaviddesJ wrote:
It seems like the rules as written allow you to buy resources from any space. I can't recall ever wanting to do such a thing and I doubt it would ever come up, although I agree you can construct artificial situations where you might want to.

The only other reason is "Placating an S.O.". Whether this fits a kingmaker or not depends on overall positioning, but I doubt it would go over in anything other than a two player game.

Oh, maybe for children, but I would recommend that even less.
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Dave Kudzma
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There would never be a reason to do this unless you were trying to create some financial benefit for those buying the same resources after you.

Let me rephrase that: There should never be a reason to do this if your intention is to win the game.
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David desJardins
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locusshifter wrote:
Let me rephrase that: There should never be a reason to do this if your intention is to win the game.


There are obvious cases where you could want to do this in order to win the game. E.g., buy the more expensive fuel in the market so that the player after you can afford to buy up the less expensive fuel, so that the player after him can't buy the fuel he needs to win.

Whether that would happen in practice, or whether it's a good way to play in that case, are different questions.
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Eric Brosius
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DaviddesJ wrote:
There are obvious cases where you could want to do this in order to win the game. E.g., buy the more expensive fuel in the market so that the player after you can afford to buy up the less expensive fuel, so that the player after him can't buy the fuel he needs to win.

I agree. This could easily come up in a real game, although it might be uncommon.
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Mike Brewer
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I had never appreciated that was the intent of the rules, and I think most games would run more smoothly with a house rule that you always buy the cheapest.

Mike
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Patrick Riley
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DaviddesJ wrote:
E.g., buy the more expensive fuel in the market so that the player after you can afford to buy up the less expensive fuel, so that the player after him can't buy the fuel he needs to win.

Whether that would happen in practice, or whether it's a good way to play in that case, are different questions.


There is already too much potential for end-game collusion and king making (if you stop a player from winning, you are probably handing the win to someone else). Adding this type of market manipulation is too much for me.
 
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xenongames wrote:
There is already too much potential for end-game collusion and king making (if you stop a player from winning, you are probably handing the win to someone else). Adding this type of market manipulation is too much for me.


Really, you should be looking at your opponent's plants and start by assuming that they will buy all the goods that they can and that what remains for you will be the highest priced goods left.

You can then factor in the chances that they are going to collude in the manner that was described here. I doubt if you are ever going to see this happen but you need to weigh the odds that it does.

Kingmaking is never going to be eliminated from the game itself but whether or not it happens is a function of your gaming partners.
 
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Jim Rice
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While I would certainly agree with the strategy of buying out the resources to hose another player, I have never come to a situation where I would think that buying more expensive resources to make it easier for other players to purchase the less expensive would benefit.

I have drained the resources keeping others from being able to power all cities in the final round, but I usually was working that angle a couple turns before hand. To queue the person in question to be last on buying resources and goad others into the action too. devil
 
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I've played dozens and dozens of games with people who have played much more than me, and the thought of buying more expensive fuel never came up. None of us ever considered it. Doesn't mean it isn't allowed, just doesn't seem like a useful strategy. We aren't analysis paralysis prone, so we don't try to keep track of exactly how much $$ each other player currently possesses (we keep $$ secret), so knowing whether a player can afford the fuel they need is highly unlikely, and I wouldn't play the game with people that hell set on victory. We play it to have fun. My last game I won with more money left on a tie game.
 
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Timo Onken
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The German rules say: "Man beginnt beim Kauf mit den g├╝nstigsten Rohstoffen." - You start your purchase with the cheapest resources.
Maybe it's a mistranslation in the English rules.
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