Disclaimer: I'm not a huge fan of any of the Monopoly games. Read a few other reviews to get balance before making a decision about buying this game.
Lets play Monopoly! Roll two dice, move the random token around. Buy some properties. Pay rent. Go to jail. Pass go, collect income. You know the drill. Difference is this one plays out in about fifteen minutes. This edition is best described as Monopoly Lite. It retains some of the feel of the classic game, but plays out much quicker.
The rules are very similar to classic monopoly. Players take turns rolling the dice and moving around the edge of the board. If players land on a brand (properties) they can buy it. Brands go onto an individual scoring track on the middle of the board. Rent is paid on all of your brands based on the height your individual scoring track. Get to the top of your scoring track and you win.
Other key differences
- Properties are not improved. No houses or hotels. Owning sets is still useful but no longer a key part of the game.
- No player elimination. Players who cannot pay rent give up one of their brands instead. Players who have no brands do nothing.
- Community chest is replaced with empire cards. These cards do useful actions and can be held in your hand until needed. Players start the game with two of these cards in hand.
- Brands are not traded in the normal sense. You can force players to trade with the dice or empire cards.
- Much shorter than Monopoly. It would be feasible to play multiple games in one session
- The scoring track in the middle of the board looks pretty
- You get to be a Xbox controller
- The game is heavily luck dependant
- A lot of the elements I liked from Monopoly have disappeared. The bargaining made Monopoly worth playing.
- The length of the sides has been reduced to nine instead of ten. This makes moving pieces every so slightly more complicated
For Monopoly fans - Possibly a good way to introduce younger players or to get the experience in a shorter time
For everyone else - Don't buy