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Escape: The Curse of the Temple – Expansion 2: Quest» Forums » Rules

Subject: PDF of Quest Rules? rss

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Peter Marchlewitz
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Do these PDF rules exist yet? Would like to read them if they are.
Thanks!
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Chris M
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I don't have them but also am interested. Specifically, what I would like to know is how the "ghost figure" works into the game/what are the mechanics behind it. I am stoked
 
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Lee Fisher
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cmabr002 wrote:
I don't have them but also am interested. Specifically, what I would like to know is how the "ghost figure" works into the game/what are the mechanics behind it. I am stoked


This gives you a good idea

Summary of the rules
 
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James Nathan
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cmabr002 wrote:
I don't have them but also am interested. Specifically, what I would like to know is how the "ghost figure" works into the game/what are the mechanics behind it. I am stoked


Roughly, when that tile appears, the ghost shows up in the starting room, and you have to chase him back into the quest tile (showing the coffin or something) by following him with torches.

*I don't have this expansion yet. This is based upon my memory of reading the rules at GenCon
 
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Mike Krajewski
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Yes the ghost is essentially the backwards version of the Chalice. When the ghost's tomb comes up, you place the ghost figure in the starting chamber. In order to win, you now need to also get the ghost back to his tomb.

To move the ghost, you go to the room where he is in, then roll the symbols on the tomb (2 flames) in order to "push" the ghost through any open door. Once you push him back into his tomb, you solved this quest.
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Barbara Belšak
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After years of waiting for the rules to show up on the Escape: Curse of the Temple website, I found them hidden in plain sight on the Queen Games webpage: http://www.queen-games.de/games.aspx?ProductId=97
EDIT: The link is now dead, because of the restructure of the QueenGames site
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