Steve Smith
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So, I would love to start up a galactic command-and-conquer risk-type campaign for attack wing. If you've ever played Star Trek Conquest, think of something similar to that - build some fleets, build starbases, and conquer the galaxy, as seen here:



You move your fleets around on a map and fight for planets, starbases, strategicly located stable wormholes, etc.

Something like this might be good:



Something like this might be a little too ambitious:



Anyone else thought about extended attack wing campaigns with maps to mark progression of conquests?
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Michael Ptak
United States
Livermore
California
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If you had it you might be able to use Fleet Captains as a kind of campaign system for Attack Wing.
 
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Hero Guy
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I'd probably enjoy something like this.

Or if someone would a set of rules for a campaign. Maybe flesh out the story arc(s) for an entire tv series and make story driven scenarios for the major events in said story arc(s).
 
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D Conklin
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North Carolina
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The first one seems reasonable and fun... the other two make my head hurt.
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Waspinator
United States
St Louis
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Norsehound wrote:
If you had it you might be able to use Fleet Captains as a kind of campaign system for Attack Wing.


Basically, use Attack Wing to resolve the fights in Fleet Captains?
 
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Michael Ptak
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That's one way. Another is to use the hexes to guide what the map/scenario conditions would look like when two ships meet in battle there.
 
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