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Star Trek: Attack Wing» Forums » Rules

Subject: OP 2nd round question rss

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Douglas Romero
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Last Sunday my local store played the first Dominion War OP. The tournament rules state that the first round should be determined randomly but the organizer had difficulty about matching people for the second round as there were no explicit instructions. Is there an official rule about how to match players for the second and third round of play? Thank you for helping.
 
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Johnny Vannueten
Belgium
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I don't think there are exact rules of matchmaking except the usual ones.

If possible no two players should be matched against each other more than once.

If playing with an odd number. The first round a random player receives the bye. Subsequent matches it is the player who has the least amount of points and who has not received a bye yet.
 
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Troy Westblade
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Sebastopol
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DoggieMon wrote:
Last Sunday my local store played the first Dominion War OP. The tournament rules state that the first round should be determined randomly but the organizer had difficulty about matching people for the second round as there were no explicit instructions. Is there an official rule about how to match players for the second and third round of play? Thank you for helping.


Yes it should be Swiss pairings I believe.

So essentially the winners will play the winners and the losers will play the losers. Use the Fleet Points to determine who gets paired against who (the two winners with the highest fleet points play, then the next two). If you have say 6 players, then the winner with the lowest fleet points would play the loser with the highest fleet points.

In the second round, pair again with people on 2 wins playing each other for overall victory, then people on one win one loss, then people with 2 losses. Again Fleet points are used to match where it doesn't work out quite right.

It's also important for players not to play against the same person, so where this would happen you pair someone down to the next person.

Or, you could just use Wizkids event reporter on their website, which will do all the swiss pairing for you automatically each round after you enter in the results. :)
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John Johnson
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WakandaMan wrote:

Yes it should be Swiss pairings I believe.

So essentially the winners will play the winners and the losers will play the losers. Use the Fleet Points to determine who gets paired against who (the two winners with the highest fleet points play, then the next two). If you have say 6 players, then the winner with the lowest fleet points would play the loser with the highest fleet points.

In the second round, pair again with people on 2 wins playing each other for overall victory, then people on one win one loss, then people with 2 losses. Again Fleet points are used to match where it doesn't work out quite right.

It's also important for players not to play against the same person, so where this would happen you pair someone down to the next person.

Or, you could just use Wizkids event reporter on their website, which will do all the swiss pairing for you automatically each round after you enter in the results.


100% correct
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Douglas Romero
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Thank you all for your answers.
 
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Also, if the event judge has an android phone, there's an app called Swiss System that will do everything for you! The only limitation is that it runs off pure wins and losses and doesn't account for fleet points.

Looks like it does indeed handle fleet points! Go into preferences and change the tiebreaker to control points. The interface looks as if it only accepts a single digit number for that field, but you can type in whatever number you'd like.
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Johnny Vannueten
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Oh sweet, thx for the tip Sean.

Will certainly be using it during the next event.
 
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