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Star Trek: Attack Wing» Forums » Variants

Subject: Capture the Flag? rss

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Will Holsclaw
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Now that a lot of people have DS9 tokens out there, I was wondering if it might be fun to do a Capture the Flag type scenario using them.

You could do this as either a 1-on-1 or 2-on-2 team thing, maybe on a slightly larger area, like 3' x 5'. I'd imagine it working something like this:

Each side has its own DS9 token, placed near their end of the play area. Each player would run a 100-pt build, or maybe 60-80 each with two players to a side. (the station itself wouldn't count, but crew or upgrades to it would). Each station would have a team "flag" on board that the other side would have to capture and bring back to their station. To beam the flag onto your ship, you would first have to knock down the station's shields. You could also grab a flag off an opponent's ship the same way. And if a player destroys either flag, they automatically lose.

Would something like this even work? Or would the ability to destroy your enemy's fleet make the flags superfluous?
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Will Sanchez
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You could make it a "tactical simulation". Federation ships have been known to spar in simple tactical battles with simulated weapons. You could easily add rules like every ship has a "permanent cheat death effect" or "instead of being destroyed, this ship loses its next turn" or something like that. Give ships additional critical hits they have to abide by everytime they would be destroyed.
 
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Will Holsclaw
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delta_angelfire wrote:
You could make it a "tactical simulation". Federation ships have been known to spar in simple tactical battles with simulated weapons. You could easily add rules like every ship has a "permanent cheat death effect" or "instead of being destroyed, this ship loses its next turn" or something like that. Give ships additional critical hits they have to abide by everytime they would be destroyed.


I was thinking along similar lines. Might try a playtest with it this Thursday night.
 
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Don D.
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This seems super cool. Two things though: 1) You would need a larger than 3x3. I am guessing 4x4 or even 5x5. 2) You would need more than 100 point fleet because ships are going to beat on each other and be beaten on by the two space station tokens. You might have a "no one wins" scenario if you don't give each player some extra points.
 
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Scooter of the Ancients
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Illyth wrote:
Would something like this even work? Or would the ability to destroy your enemy's fleet make the flags superfluous?


I love this idea. And here's a simple fix to the above mentioned dilemma. Victory Conditions: You must capture the opponents flag in order to win. Meaning it is possible for both players to lose, if they detroy each other's space stations.

I can see this working a couple ways.

1) If the ship carrying the Flag is destroyed, the flag is automatically transferred to the ship that destroyed it, who can escort it back to their base.

2) A ship carrying the Flag may be boarded if it's shields are down and it is not cloaked, a la DS9 boarding.

For even more insanity, use option 2 above, and require that both flags must survive! That means if a ship carrying a Flag is destroyed by an over-zealous tactical officer, both teams lose. :-D

"I said 'Target Engines Only'! I wanted prisoners!!"
"Lucky shot, I guess."
-Captain Kruge and his Gunner
 
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