GeekGold Bonus for All Supporters at year's end: 1000!
8,145 Supporters
$15 min for supporter badge & GeekGold bonus
21 Days Left

Support:

Recommend
 
 Thumb up
 Hide
1 Posts

Firefly: The Game» Forums » Variants

Subject: Double Danger: Adding a second Reaver ship. rss

Your Tags: Add tags
Popular Tags: [View All]
Andy Pickard
United States
Kansas City
Missouri
flag msg tools
Avatar
mbmbmbmb

Want more player interaction? Add a second Reaver cutter to the game.

If you want to add a Reaver, find an acceptable bodged-up miniature or standup. During set-up, place it in the sector at the opposite corner of the board from the Firefly logo.

When called to move the Reaver, players choose which one of the ships to move. A Reaver cutter may be moved into a sector already containing the other Reaver. (The vultures gather.)

A ship that begins its turn in a sector with both Reaver cutters must fight the first Reaver (no Crazy Ivan.) The result is played as normal, except that the ship does not evade. A ship may use either option versus the second Reaver cutter.

So why bother?
More gorram Reavers!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.