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Subject: New Player - need advice on which expansions to get! rss

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James Johns
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Hi! Im currently learning the game and I was wondering which expansions are considered "vital" or if any were utter trash that should be avoided. I had an eye on Rebels vs Imperium mostly because it seems like it would add in some player interaction (not necessary for all games, but if it's well done, then why not?)

A caveat; I mostly play games with my fiancee, so Im mostly looking for expansions that work well with that two player game.
 
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Count Ringworm
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Just the base and the first expansion, which fleshes out some strategies with the base. The rest are meh- they really change the game itself, which I don't care for.YMMV.
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Pete Goch
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Just an FYI that each expansion is dependent on the previous one and, if you want more than one, you need to get them in order: Gathering Storm, Rebel vs Imperium then Brink of War.
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Jonathan Davison
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I recommend the first two expansions. The first expansion added objectives that really drive competition. The second expansion added the ability to use military to steal opponents' worlds. It happens extremely rarely but really deepens the tension in two player games.

The third expansions introduces some interesting cards and home worlds. But the whole prestige mechanic really shifts the game from a balanced consume/military strategy to almost exclusively acquiring Prestige.
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Gareth Lloyd
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You may want to wait and see what Alien Artifacts will be like. It will be released soon and will be incompatible with earlier expansions.
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Chris Johnson
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Luscious Willard wrote:
But the whole prestige mechanic really shifts the game from a balanced consume/military strategy to almost exclusively acquiring Prestige.


That's only true if everyone involved is both fairly poor at the game, and not interested in learning or improving.

That you think the game is merely a balance between consume and military pretty much says it all. :/

Prestige is only the new shiny; it's actually a balanced part of the effective player's arsenal.

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Kevin Shillinglaw
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I've found that the first expansion, for me, is the only necessary one.
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Johan B
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Ringworm wrote:
Just the base and the first expansion, which fleshes out some strategies with the base. The rest are meh- they really change the game itself, which I don't care for.YMMV.


Deathstroke wrote:
I've found that the first expansion, for me, is the only necessary one.



I agree with these sentiments. I think the first expansion further balances the base game. With expansion 2&3 the game gets fiddlier and longer, and one of my favourite things about the game is that it's fast.
 
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Federico
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yobo93 wrote:
Hi! Im currently learning the game and I was wondering which expansions are considered "vital" or if any were utter trash that should be avoided. I had an eye on Rebels vs Imperium mostly because it seems like it would add in some player interaction (not necessary for all games, but if it's well done, then why not?)

A caveat; I mostly play games with my fiancee, so Im mostly looking for expansions that work well with that two player game.

I'd say that no one expansion is vital and no one is trash. All expansions work well 2p.

For each expansion you add, you tend to add complexity; because of this, I'd stay on the base game for a while and add an expansion only when you feel like you know the base game well and want more.

The first expansion, Gathering Storm, should be a sure bet. It doesn't add many cards, but it introduces the goals and widens a bit your strategical possibilities.

If after adding the first you'll feel like wanting more complexity, try the next one (and so on). Remember that goals (from exp1) and takeovers (from exp2) are optional, so you can avoid them if you don't like them.

You could also wait for Alien Artifacts to be released late this year. It's different than the other three expansions, and they should not be played together.
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John
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There's no hurry - I've had RftG for about 6 months & think I'll get TGS at Christmas. Race was released in 2007 and one expansion was released each of the 3 years after that, so buying one expansion a year wouldn't be unreasonable. I'm probably the only person who isn't is a massive hurry for AA to come out!
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Michael Grankin
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If you are new, there is no need to ramp up the expansions, as complexity rises with each. The base game is completely fine and does not need any "fixing". That's why I recommend simply adding expansions one by one after you feel that you get bored with what you have (it can happen after 50 plays or after 500).
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Jade Youngblood
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Ringworm wrote:
Just the base and the first expansion, which fleshes out some strategies with the base. The rest are meh- they really change the game itself, which I don't care for.YMMV.


I second this.

The 2nd expansion is nice, the third is only for the really hardcore as it adds alot of fiddlyness with prestige that seems like more work than it's worth.

Base + first expansion is a very solid investment.
 
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Matt N

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Get the expansions in order but don't bother expanding the game until you need variety (as stated earlier). You get a complete game with just the base set.

championstyle wrote:
The 2nd expansion is nice, the third is only for the really hardcore as it adds alot of fiddlyness with prestige that seems like more work than it's worth.


Prestige is at most slightly more complex than vp chips. The added complexity mainly comes from a few cards and the added role card. The bigger objections tend to come more from the altered balance in the game and how powercreep starts to kick in. Points in the third expansion's favor are greater depth and variety.
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Peter Bakija
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yobo93 wrote:
Hi! Im currently learning the game and I was wondering which expansions are considered "vital" or if any were utter trash that should be avoided. I had an eye on Rebels vs Imperium mostly because it seems like it would add in some player interaction (not necessary for all games, but if it's well done, then why not?)

A caveat; I mostly play games with my fiancee, so Im mostly looking for expansions that work well with that two player game.


I'd say the first expansion (Gathering Storm) is pretty much vital--it adds extra start homeworlds and a few other cards that help flesh out strategies that are less effective in the basic game, and it balances things out well (it really only adds, like, 20 cards to the set, really). I mean, like, the game works fine without the first expansion, but it works better with the firs expansion added in.

The second expansion (Rebel vs Imperium) adds a lot of new cards and a new mechanic (Takeovers, where you can steal planets from your opponents once and a while) which you may or may not like.

The third expansion (Brink of War) adds, as has been pointed out, a very significant whole new mechanic (Prestige), which changes the game a lot, and is something you may or may not be interested in.

So I'd be inclined to get Gathering Storm soon; RvI is good if you really like the game and want to expand it. BoW is something you'll want if you grow tired of how the game works with just the first two expansions and want the game to greatly expand.
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Ringworm wrote:
Just the base and the first expansion, which fleshes out some strategies with the base. The rest are meh- they really change the game itself, which I don't care for.YMMV.


This is basically it. The base set is fine as is, and if you want an expansion, the first works well.
 
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Squiz
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theflint wrote:
If you are new, there is no need to ramp up the expansions, as complexity rises with each. The base game is completely fine and does not need any "fixing". That's why I recommend simply adding expansions one by one after you feel that you get bored with what you have (it can happen after 50 plays or after 500).


I'd agree with that. No need to rush into the expansions if you are still learning the game.

That said i have played the majority of my Race games with TGS and RvI expansions added in.
 
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