Recommend
1 
 Thumb up
 Hide
4 Posts

Last Frontier: The Vesuvius Incident» Forums » Rules

Subject: Movement into the assault shuttle rss

Your Tags: Add tags
Popular Tags: [View All]
Chris Casinghino
United States
Cambridge
Massachusetts
flag msg tools
badge
Avatar
mbmbmbmbmb
No ambushes or discovery events can happen in the assault shuttle. So, I expected it to appear in the list of spaces that marines can move freely into during exploration turns (like occupied space and locks). But I can't find this in the rules. Was the intent that marines could move freely into this space even if it wasn't occupied on the last turn, since no discovery can occur?
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Neal Sofge
United States
Silver Spring
Maryland
flag msg tools
designer
publisher
Avatar
mbmbmbmbmb
Yes, that was the intent -- you shouldn't have to deploy into your own shuttle.
2 
 Thumb up
0.25
 tip
 Hide
  • [+] Dice rolls
Martin Gallo
United States
O'Fallon
Missouri
flag msg tools
badge
Avatar
mbmbmbmbmb
It was enemy occupied in Alien, although necessary-to-the-plot-sluggishly.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Neal Sofge
United States
Silver Spring
Maryland
flag msg tools
designer
publisher
Avatar
mbmbmbmbmb
martimer wrote:
It was enemy occupied in Alien, although necessary-to-the-plot-sluggishly.

That was the inspiration for the rules about the transport shuttle, which automatically gets an alien stowaway unless you check the storage areas before launching.

But like Alien's Narcissus, the Arida-class docked to the Feynman is a civilian craft. The assault shuttle is presumed to be harder to infiltrate, both from a lack of hiding spaces and an automated defense system or similar military countermeasures.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.