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Subject: Better than Letters from Whitechapel? rss

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J. Mowery
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Lately, I've kinda been searching for the best hidden movement game.

So far, I've played Scotland Yard, Ninja: Legend of the Scorpion Clan, Nuns on the Run and Letters from Whitechapel (...no Mr. Jack unfortunately). Letters from Whitechapel is my favorite of these.

For those of you who've played Fury of Dracula and Letters from Whitechapel, would you please tell me how they are different and why you think FoD is better?

Cheers!
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Patrick G.
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jmmowery wrote:
Lately, I've kinda been searching for the best hidden movement game.

So far, I've played Scotland Yard, Ninja: Legend of the Scorpion Clan, Nuns on the Run and Letters from Whitechapel (...no Mr. Jack unfortunately). Letters from Whitechapel is my favorite of these.

For those of you who've played Fury of Dracula and Letters from Whitechapel, would you please tell me how they are different and why you think FoD is better?

Cheers!

Honestly I wouldn't say it is better or worse. It is deeper.

My hidden move level of complexity goes like this:
Clue: The Great Museum Caper - very light, simple, great for teaching new gamers the hidden move type of game
Letters from Whitechapel - A bit heavier.
Fury of Dracula (second edition) - Deeper, more options on both sides, being found isn't an immediate loss.


FOD is a deeper, richer game. More bits to worry about but that is a good thing. You have to be more adaptable on both sides due to the card/event draw. Sometimes you can be very aggressive early and others you are forced to play it more careful.

I guess what I am trying to say is they are both awesome games. Bost hidden move but offer different styles of game play.
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Joe Reil
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Patrick has it right. I strongly prefer Fury of Dracula, both mechanically and thematically. Letters just wasn't my thing, but it is a solidly designed game.

It just so happens, though, that I discussed this in detail not long after playing Letters a few times (which was actually a few years ago now):

Reviews: Letters from Whitechapel vs. Fury of Dracula
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Frank Franco
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Yes, yes and YES!
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Thomas
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They are both great and worth owning. LfWc is stripped down and more streamlined as well as easier for jack where FoD is way more thematic and also has combat but is harder for Dracula.
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Pieter
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They are actually inverted. If FoD, Dracula lays traps for the hunters. In LoW, the inspectors lay traps for Jack.
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Mike
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corkysru wrote:
jmmowery wrote:
Lately, I've kinda been searching for the best hidden movement game.

So far, I've played Scotland Yard, Ninja: Legend of the Scorpion Clan, Nuns on the Run and Letters from Whitechapel (...no Mr. Jack unfortunately). Letters from Whitechapel is my favorite of these.

For those of you who've played Fury of Dracula and Letters from Whitechapel, would you please tell me how they are different and why you think FoD is better?

Cheers!

Honestly I wouldn't say it is better or worse. It is deeper.

My hidden move level of complexity goes like this:
Clue: The Great Museum Caper - very light, simple, great for teaching new gamers the hidden move type of game
Letters from Whitechapel - A bit heavier.
Fury of Dracula (second edition) - Deeper, more options on both sides, being found isn't an immediate loss.


FOD is a deeper, richer game. More bits to worry about but that is a good thing. You have to be more adaptable on both sides due to the card/event draw. Sometimes you can be very aggressive early and others you are forced to play it more careful.

I guess what I am trying to say is they are both awesome games. Bost hidden move but offer different styles of game play.


FOD however has a far greater dependency on luck for both parties. Drawing the right Event at the right time can often be game changing. I found LOWC to be more strategic in this regard.
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Joe Reil
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DreamStorm wrote:
FOD however has a far greater dependency on luck for both parties. Drawing the right Event at the right time can often be game changing. I found LOWC to be more strategic in this regard.


While it is true that Fury has more luck than Letters - it almost has to because I'm pretty sure Letters is pure logic with no random elements at all.

I do think, though, that the effect of luck on Fury is often overstated - it is there, of course, but I don't think it's as much of a driving force as it's made out to be.
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J. Mowery
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Joe's comparison of Fury of Dracula and Letters from Whitechapel (link posted above) is great. Thanks Joe!

Cheers.


 
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Dan Drontle
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Not better, just different.

Letters from Whitechapel is a brain-burning logic puzzle for the detectives. For Jack it is bluffing game. Virtually no luck involved.

In Fury of Dracula there is a similar feel, but it is still different because of events that frequently reveal Dracula's trail. Dracula is reacting to the hunters far more, in my experience, than Jack is to the investigators. Another difference is that sometimes Dracula actually wants to be found because he can then fight the hunters. Also there is a healthy amount of luck involved.

These added elements make FOD less of a pure hidden movement game than Whitechapel.

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Patrick G.
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crazypumaman wrote:
Not better, just different.

Letters from Whitechapel is a brain-burning logic puzzle for the detectives. For Jack it is bluffing game. Virtually no luck involved.

In Fury of Dracula there is a similar feel, but it is still different because of events that frequently reveal Dracula's trail. Dracula is reacting to the hunters far more, in my experience, than Jack is to the investigators. Another difference is that sometimes Dracula actually wants to be found because he can then fight the hunters. Also there is a healthy amount of luck involved.

These added elements make FOD less of a pure hidden movement game than Whitechapel.


It's only a healthy amount of luck if you suck at reacting to your options in a given situation. If you are a flexible player there is only some luck.

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Joe Reil
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corkysru wrote:
It's only a healthy amount of luck if you suck at reacting to your options in a given situation. If you are a flexible player there is only some luck.


Agreed - this is what I was getting at earlier. There are elements of luck in this game (there are decks of cards to draw from and dice to roll, after all), but the game also gives you plenty of ways to mitigate the effects of those random elements.

crazypumaman wrote:
These added elements make FOD less of a pure hidden movement game than Whitechapel.


Agree with this - that's why I like it more. Whitechapel is all about the deduction and as a result it's a little dry, IMO.
 
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Joel Tamburo
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I would say it is better, and that even with the perception that the Hunters are favored in the game. Against a group og Hunters that stays relatively coordinated Dracula needs to win quick or not at all in my opinion - still being Dracula is a whole lot of fun!
 
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Daniel Blumentritt
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Despite the greater amount of luck, I think this is a better game. And both are far superior to Scotland Yard, where the clue trail is unconnected to the board position or any other decisions made by the investigators.
 
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