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Subject: Breaking tie in blind auction rss

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Steven Long
Vietnam
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I am working on a game about mechanic blind auction. Players keep secretly amount of moneys in their hand and reveal it in sametime. Problem that i don't know how to resolve tie situation. I have'nt played many game have this mechanic, so please to give me some ideas, thanks you very much!
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Christopher DeFrisco
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Ashland
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O Zoo Le Mio handles this situation fairly well. There is a separate mechanic that handles tied bids.
A sort of turn-order ladder is used. Of the two (or more) people who have tied, whomever is currently at the 'top' of the ladder wins the tie. That person then falls to the bottom of the ladder.

In the image below, if yellow and blue tied during the bidding, then yellow would win the tie. When the turn is over, the yellow flag moves to the bottom of the flag pole and blue moves up one spot.






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Dave VanderArk
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Coopersville
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You could also use a tie breaker where there is a marker that passes to the left every round. Any ties are resolved in favor of the player who is closest to the marker in clockwise order.

Assume the players are seated A-B-C-D-E, with A holding the marker and B to A's left, then C, then D, then E. If A is tied with anyone, A wins the auction. If B is tied with anyone other than A, B wins. If C is tied with anyone other than A or B, C wins, and so on.

All you have to do is pass the marker. It's harsher than the above method, but it seems like it might be a little less fiddly than moving just the two people involved in the tie. If you can live with the system not always being perfectly fair based on past auctions, it works well.

(IIRC this is how ties in the once around auctions are resolved in Modern Art, with player A in my example above being the person auctioning the item.)
 
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Steven Long
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David Vander Ark wrote:
You could also use a tie breaker where there is a marker that passes to the left every round. Any ties are resolved in favor of the player who is closest to the marker in clockwise order.

Assume the players are seated A-B-C-D-E, with A holding the marker and B to A's left, then C, then D, then E. If A is tied with anyone, A wins the auction. If B is tied with anyone other than A, B wins. If C is tied with anyone other than A or B, C wins, and so on.

All you have to do is pass the marker. It's harsher than the above method, but it seems like it might be a little less fiddly than moving just the two people involved in the tie. If you can live with the system not always being perfectly fair based on past auctions, it works well.

(IIRC this is how ties in the once around auctions are resolved in Modern Art, with player A in my example above being the person auctioning the item.)
Thanks, this method is great, i played Modern Art but don't notice this rules. I'll try to my game, but i don't sure it suit. In my game, tie cases is hard to happen because money is very variety (1 to 40 coins, example). probably it feel trouble to pass marker. Thanks!
 
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Philip Kitching
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Both of the above methods mean that players know in advance who will win ties.

Two other options.

1. In the case of a tie, no one wins.

2. Another round of blind bidding involving the tied players in which they add more to their existing bid, keep bidding until one bids more. The solution to what happens if both players refuse to bid more in Spartacus: A Game of Blood & Treachery is: no one wins.
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Jeremy Lennert
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You could also resolve the tie randomly after it is revealed (e.g. by die roll).

Or (depending on your game's component limitations) you could create a copy of the object they are bidding for and let them both buy it for their bid amount.
 
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Lucas Smith
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the person who is currently worse position wins (if there are victory points/...so you can determine)

noone wins: dependes on the game, maybe there has to be a clear order!!
 
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David Turczi
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I was working on a blind auction recently (abandoned the game for other problems), and I picked the "in ties noone gets it" rule.
 
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Andrew Commons
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Another option is to place markers in the center of the table labeled 1-4 (or however many players there are). When your bid is ready, take the lowest numbered marker available. Tied bids are awarded to the player that has the lowest number. This makes players hurry to get their bid in early to ensure they will win the auction if they are tied.
 
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