Scott Smart

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I've played through the game once, and I only have a few questions though I can really only think of one now.

The magical monsters all have 2 different checks on them--Combat and Wisdom or Divine or both, but then they say that the check has to have the magical trait to actually defeat it. Does that mean that the Wisdom/Divine check automatically has the magical trait? If it doesn't, why in the world would you pick that option as the Combat check is only a couple of points higher? Did I just answer my own question?

Oh here is another one, why are there so few animal allies in the game? Poor Lini gets to pick either 2 Crows and 1 Dog or vise versa, and there are only 2 Snakes and 1 Tiger (which she is pictured with btw at least Amiri's Greatsword isn't the best weapon by far like that Tiger is) in the base set (forgot to check BO). Neither the Crow or Dog actually helps in combat either.
 
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For the first, if you do suck at combat, then it's possible to fend off the creature, take no damage, and it goes away for someone else, possibly better at combat and that has the magic trait to defeat permanently later.

As far as the second, animal allies can help in combat with her special ability, regardless of what the animal's card says it does. And concerning there being so few, as you said, the animal allies do relatively little overall, but she benefits from them greatly. Since other characters do not gain much benefit from them, there's no need for a lot of them to be in the game, because if any other character finds one, and Lini's in the party, they'll most likely hand over the ally to help out Lini. However, all of the other allies can also help out Lini to great effect as well as the other heroes.

So, there's just less need for animal allies at this point.

There may be (prolly will be) others added in the future, so keep that in mind.
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TS S. Fulk
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Isn't she pictured with her snow leopard companion Droogami?

External image


I'm very surprised Droogami isn't in the base set (maybe too powerful). Hopefully it will appear soon. Don't forget the Saber-toothed Tiger that comes with the C deck.
 
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David Ainsworth
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Going off the character sheets Droogami isn't in Rise of the Runelords at all. They may release something outside the Adventure Path that includes him though, hope to see that kind of thing.
 
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Also, just to be fair, if you want to consider that Lini is the one gaining most of the benefit for animal allies, there are 7 of them out of the 45 allies. That's about 15.6% of the allies. Lini, herself, makes up only 9.1% of the 11 heroes. So a lot more of the allies set are geared towards helping her out specifically than any other character.

If there were more animal allies in the deck and fewer of the others, we'd end up with people complaining that 'there's too many useless animal allies and we don't even use Lini in our group!'
 
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Christian @BoardGameMonster
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Useless animals? For me, the Crow is one of the best basic allies in the game (for any character) and the Sabre Tooth Tiger is very handy too!

In answer to the OP - if you go for the Wisdom version of the check then it's not going to have the Magic trait so you were 'wise enough to avoid trouble' but did not banish the bane.
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M Edwards
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kysmart wrote:
The magical monsters all have 2 different checks on them--Combat and Wisdom or Divine or both, but then they say that the check has to have the magical trait to actually defeat it. Does that mean that the Wisdom/Divine check automatically has the magical trait? If it doesn't, why in the world would you pick that option as the Combat check is only a couple of points higher? Did I just answer my own question?
If you are Kyra, you can still add your +1d8 with the magic trait even when using Wisdom. So Kyra can kill incorporeal undead that way.
 
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Mike Ostman
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I feel nobody has really answered the first question. Those skills do NOT automatically have the magical trait. You are going to need to use a weapon, spell, power, etc that gives you that trait. Remember, according to the current FAQ, only cards played during step 1 of a check grant you their traits. So allies and items played during step 3 of the check, would not.
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Scott Smart

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mostman79 wrote:
I feel nobody has really answered the first question. Those skills do NOT automatically have the magical trait. You are going to need to use a weapon, spell, power, etc that gives you that trait. Remember, according to the current FAQ, only cards played during step 1 of a check grant you their traits. So allies and items played during step 3 of the check, would not.
Thanks for pointing that out. So, again, I don't understand why anyone would ever do the non-combat check on those. And on Kyra, that would work, but it seems like a waste to add something to several cards that is going to apply to only 1 character.

And on Lini, sorry I got my big cats confused. Oh, and yes, the Crow is an awesome card as it is very useful for its ability and can discard to explore. I kept it with Harsk all through the entire campaign over the archer.
 
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Mike Ostman
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Well - what if I have no card in my hand that helps with combat but my base Wisdom is a d10. Add to that the fact that I might have an Ally that will boost a wisdom check. In that case, no way am I doing combat.
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Scott Smart

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If that happens, you're playing the game really, really poorly. Sure, it could happen, but you're in serious trouble if you reach that point because a long-shot combat role where you lose your very limited hand vs trying just shuffle it back into the location deck.
 
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Mike Ostman
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Or I'm Ezrin and combat is not my thing and I have no weapons or spells in my hand.
 
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