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Subject: Enemy Raid Flowchart [News] rss

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Joel Toppen
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First of all, I'm really sorry that there's some mistakes on the flowchart that shipped with the game. The mistakes are minor, but they slipped past us and for that I'm truly sorry.

I'm going to try and get a corrected PDF version up for everyone by Monday. (Working with Mark Simonitch on this.)

In the meantime, here's what you can do:

In the Raid Resolution box on the flowchart, look at the line that begins with "3. Remove Family counter from map if all population spaces in Family Box empty..."

Replace that entire paragraph with the following (I've tightened up the wording):

"3. Place Family on the "Caught" Box of the Territory it occupies. If in Canyon de Chelly, place Family on the "Caught" Box of any other Territory."

The Family counter should go to the Caught box even if no population remains in it so that the Raid Ends effects will apply.

Again, I hope to have a corrected PDF up for the flowcharts by Monday.

-Joel
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Dennis Ku
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Thanks Joel. Hasn't affected my enjoyment of the game. Loving it so far.
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Adam Parker
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Temporary fix for the Enemy Raid Flowchart for now. Thanks for the re-wording and the directions on how to fix.

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Adam Parker
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And the Tribal Raid Flowchart:

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Adam Parker
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And the only card fixes that really matter. The others are mnemonic really:

 
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Joel Toppen
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For the cards, here's an easy thing to remember:

To BUY a card, you must already own the previous Level of the same set or suit.

To USE a card's benefit, you must have at least as many Culture Points as the card's Level.


Remember those two things and you'll be just fine.

-Joel
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William Cunningham
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Adam, any chance of uploading the formatted and corrected/additional text you glued to your flowcharts? I'd love to be able to make mine look like that so I can avoid whiplash while jumping from errata to rules and back again.
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