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Subject: ASLSK/ASL players are of two (mathematical) minds rss

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Suns Anvil
Canada
Fredericton
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Has anyone else noticed that there are two distinct types of players when it comes to doing the math on Moral Checks, Pin Tests, Rallies etc?
- Those who add/subtract the DRMs from the roll and...
- Those who invert the DRMs, and add/subtract them from the desired value.

I'm of the first mind, and it drives me up the wall when playing with opponents of the other persuasion. I'll look at my DRMs, get that +2 (or whatever) in my head, and then they call out "7 minus 2...you need a 5 or less). Gets me all confused because when it comes to IFT, I'm suddenly subtracting when I should be adding and vice versa!

DRMs should be exactly that: Dice Roll Modifiers, not MLMs or "Moral Level Modifiers". LOL.
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Blair Markell
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sunsanvil wrote:
Has anyone else noticed that there are two distinct types of players when it comes to doing the math on Moral Checks, Pin Tests, Rallies etc?
- Those who add/subtract the DRMs from the roll and...


"Those who learned the rules primarily by reading them"

sunsanvil wrote:
- Those who invert the DRMs, and add/subtract them from the desired value.


"Those who learned the rules primarily by watching Joe Steadman's videos"
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Martí Cabré

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For the sake of speeding up play, I prefer to first roll and then, if the result is not clearly a hit or miss, add up the drms. This also improves your intuition on positive and negative drms.

Also, there's a good reason to do the math the way it's written in the rules: ITT CHs.

For example, imagine you shoot ordnance using the ITT with a basic TH # of 8 with a -2 TH for distance and with a -2 DRM for FFNAM+FFMO. Some people would just cancel the distance and target modifiers and say "you need a 8 or less". You roll 3,1. Is it a CH?

Think about it a second.

Some people would say the roll of 3+1=4 is not strictly less than half 8, which is 4, so it's not a CH. Wrong math. The correct way is: the Final TH is 6, the roll is 3+1-2=2, 2 is strictly less than half 6, so yes it's a CH.

That's why I think that doing the math as written in the rules is better.
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Gregory Wong
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Brian Roundhill
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sunsanvil wrote:
Has anyone else noticed that there are two distinct types of players when it comes to doing the math on Moral Checks, Pin Tests, Rallies etc?
- Those who add/subtract the DRMs from the roll and...
- Those who invert the DRMs, and add/subtract them from the desired value.

I'm of the first mind, and it drives me up the wall when playing with opponents of the other persuasion. I'll look at my DRMs, get that +2 (or whatever) in my head, and then they call out "7 minus 2...you need a 5 or less). Gets me all confused because when it comes to IFT, I'm suddenly subtracting when I should be adding and vice versa!

DRMs should be exactly that: Dice Roll Modifiers, not MLMs or "Moral Level Modifiers". LOL.


Around these parts, most are in a subset of the second group. They will say/think 2MC, so need a 5 on the dice. And will calculate TH number needed instead of DRM. Usually does not matter, though every once in a while....
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Mark Humphries
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I always track DRMs separately (e.g. '7+2', '8-1').
It's a good habit to get into.
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