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Super Fantasy: Ugly Snouts Assault» Forums » Rules

Subject: Big Monster Movement rss

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James McMillan
Scotland
Cupar
Fife
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Having played Mission 2 I am wondering how folks deal with he movement of big monsters. I get they don't sit on a square but on the join between 2 squares.

However this poses a problem for movement. Things are fine if they only move in a straight line. I think I figured out how they can move diagonals fairly. As well. But then what happens if they change facing. They no longer straddle 2 squares.

It's not mentioned in the rules so am wondering how you chaps deal with it?
 
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Léan -
Netherlands
Eindhoven
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Hmm, good one...Haven't had that happen yet. And it isn't in the rule book either, indeed, as far as I know. I think this one needs to be answered by the designer
 
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jef stuyck
Belgium
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When i rotate, i keep it stationary on 1 tile and i rotate it counting as 1 movement step
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