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Subject: Eclipse Combat Runner - Point Defense User Interface Question rss

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Tahsin Shamma
United States
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There are two options I see to implementing the user interface for Point Defense:

After missiles are rolled and dice assigned, clicking done shows...

1. A single view that shows the results of the Point Defense cannon fire die roll and allows you to select dice/missiles to hit.


2. A preliminary view that shows you the intended dice to be rolled for cannon fire (this view would confirm the code is rolling dice appropriately). A secondary view that shows the same thing as #1 above.

#1 is simpler but involves some trust of the user. #2 Is slightly more user friendly for newer players and those who might wonder about the calculation of dice to be used for Point Defense.

Thanks for your feedback.
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