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Subject: Shocking Tales of Madness and... Cardboard?!? rss

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John Smith
Germany
Dortmund
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Original Thread: http://www.lead-adventure.de/index.php?topic=43781.0

Hello fellow Agents and Lurkers,

after three days and countless sheets of paper and cardboard, I can finally present you my Strange Aeons project.
It all started one year ago when I first found out about Strange Aeons and I started building some cardboard Standees. As you can see on the photos below, the first version of the Standees are immediately recognizable, having integral bases and no outline. It wasn't until one week ago when I actually got the Strange Aeons rulebook and started on this project in earnest.



The Standees, aside from those old ones (no pun intended) made from sprites from the computer game Blood, were made possible with the help of Anatoli and some other dude I forgot the name of

However, the biggest part was building terrain. I had the "Battlefield in a box" approach in mind when starting this project: All elements should fit in a small box. That means larger features like buildings have to be collapsible and everything will be made of paper/cardboard so they fit stylistically with each other and with the Standees, and so they can just be carelessly thrown into their storage box after play without worrying about paint scratches or parts breaking.

I decided I wanted to have three terrain types for Strange Aeons: Forest, Graveyard and Farmland.

The Forest



The Forest was the easiest to make because I already had the terrain tiles from my All Things Zombie project.This time, however, I didn't just want printed-on trees and cabins, so I had to actually build those. What I ended up with were trees, bushes and hedges from World Works Games' excellent Hinterland Forest set, logs from Dave Gaffam (they have a 25% summer sale over at RPG.now!) and a cabin I made using TLX templates with custom textures.

This should give a nice selection of terrain I can fill a 2x3 table with easily, providing models with different types of cover.

Game aids

Browsing through the rulebook, I noticed that a player would have to keep a copy of the weapons master list (and extra item, spell etc. lists) ready because weapon and other item stats had no place on the force sheets. So what I did was make my own equipment cards with all info provided; this way whenever a certain item is present the player just has to put it in front of him, no need to look anything up or have more than neccessary on the table.

I made cards forall weapons and extra items, as well as counters for map pieces, ancient and evil tomes, and scrolls, and mounted them to heavy cardboard after printing them on glossy photo paper.







That's it for now, next up is the graveyard! don't forget to bring your holy water! :o
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John Smith
Germany
Dortmund
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Here's my little cemetery



The set is of course Wildwood Grove, an older set from WWG still available in their "Vault" line of classic products and highly recommended for Strange Aeons paper scenery!

The small crypt is made in the TLX style with custom textures from Blood.

The larger one looks actually more like a chapel from it's size and is part of the set. It is collapsible too.



I use the graves as grave markers or normal scenery. The tombstones can be detached.



The monolith can also be used as scenery or as a scenario-specific monument.



The fences were the result of pure chance when I scrounged through my old print-outs of WWG scenery and found two sheets of transparent Wildwood Grove fences in them. I cut them to TLX 6" specs and made some more posts for them, and some free-standing bases.

Hope you enjoy. Next up is the farmland.
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John Smith
Germany
Dortmund
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Here are some photos from our first two games. I played as Lurker vs. two Threshold teams.

Some highlights:

Joe Diamond tosses a stick of Dynamite at a Fishman and cultist hiding behind a hedge. Both got caught up in the explosion.



Later, Joe fumbles his to-hit-roll while trying to throw dynamite at the last Cultist... It didn't end well.



A cultist armed with a Bolt-Action Rifle takes a shot at Agent Eads and kills him in the first turn. Needless to say, after that incident the Threshold team quickly took greater care while moving about...



A Fishman, much ridiculed at the start of the game suddenly rushes forward and kills Agent Bale, much to the horror of the Threshold player.



The same Fishman tries to attack Agent Eads, but the Agent fails his Resolve test and flees! Damn! Stay where you are when I'm trying to eat you!!!



Overview of the game table from the Lurker side.



Another Bird's-eye-perspective. This is where I was sitting during both games.



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John Smith
Germany
Dortmund
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We had another two games this night, I had no time for a big deal of preparation so the farmland terrain is somewhat lacking in visual appeal, but the games were fun anyway so I guess that's what really counts

I also had no time to set up a tripod, so I had to use flash which I really don't like :'(

Overview



My buffed Fishman charges forward



Same situation on the other side of the board...



Second scenario, "Bodysnatchers" in a cemetary. A Mummy, Ghoul and Zombie attack a Threshold Team.





One Zombie had just desecrated one of the graves. The rest of the squad was saved by the low walls, thank god for 4+ cover saves





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Brant Benoit
Canada
Calgary
Alberta
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Dude.

This is some serious dedication. I'll make sure Mike sees this project.
Wow. Just wow.
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