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Infection: Humanity's Last Gasp» Forums » Rules

Subject: Are discarded molecules open information? rss

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Holger Doessing
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The rules say to discard unused molecules during the clean-up phase, but they don't mention whether the discarded tokens are open or hidden information. So, can I look at the discarded molecules and base my next move on this info?

(Similar question applies for discarded proteins.)
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Morten Monrad Pedersen
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holgerd wrote:
The rules say to discard unused molecules during the clean-up phase, but they don't mention whether the discarded tokens are open or hidden information. So, can I look at the discarded molecules and base my next move on this info?

(Similar question applies for discarded proteins.)


Molecules are discarded face down. From page 8 of the rulebook (note the two words I've highlighted):

Quote:
Most commonly you are instructed to place new Molecules on a specific hex; if the specified hex already contains a Molecule, then you must place
the existing Molecule face down in a discard pile and draw a new Molecule to replace it


For proteins, however, the rulebook doesn't specify whether they should be discarded face down or not (as far as I can tell). When I play I place them face down.
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Holger Doessing
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Thanks, Morten. Seems like I totally missed that. The game just got harder; I've yet to decide whether that's a good or a bad thing, though.
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Morten Monrad Pedersen
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holgerd wrote:
Thanks, Morten. Seems like I totally missed that. The game just got harder; I've yet to decide whether that's a good or a bad thing, though.


Personally I'd say it's a good thing, I prefer my solitaires to be hard . Though from the point of view of humanity's survival it's probably a bad thing .
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Morten Monrad Pedersen
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I like your avatar by the way .
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John Gibson
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Again another member of the community beat me to answering the question. And Morten's answers are correct, Holger.
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Morten Monrad Pedersen
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gedin wrote:
Again another member of the community beat me to answering the question. And Morten's answers are correct, Holger.


Well it does help that Holger and I are in the same country and thus in the same time zone, so we can communicate here while you're sleeping .

But it's great to see that the game now has so many players that such a thing starts to happen.
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John Gibson
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mortenmdk wrote:
But it's great to see that the game now has so many players that such a thing starts to happen.


And that is truly gratifying as the designer. meeple
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Morten Monrad Pedersen
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gedin wrote:
mortenmdk wrote:
But it's great to see that the game now has so many players that such a thing starts to happen.


And that is truly gratifying as the designer. meeple


Yeah, I can imagine that .
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