Recommend
1 
 Thumb up
 Hide
6 Posts

Android: Netrunner» Forums » Strategy

Subject: [DECK] "Keep trying till I get it" Jinteki rss

Your Tags: Add tags
Popular Tags: [View All]
Asterisk CGY
msg tools
So I need another opinion of my Ice choices. Probably asset choices as well. I got it to work once. But I'm staring at my Ice list and right now I want to try and build something against an Indexing Kit with probably at least 2 femmes. I've also gotten very little mileage out of the Tricks but need to build a habit of advancing when possible if I'm going to use them.

Also how would/should I fit in Clone Retirement? Throw in more Grims? Swap in Corporate War over Gilas?

Netty Jinteki

Jinteki: Personal Evolution (Core Set)

Agenda (11)
3x Braintrust (What Lies Ahead)
3x Fetal AI (Trace Amount)
2x Gila Hands Arcology (Creation and Control)
3x Nisei MK II (Core Set)

Asset (11)
3x Jackson Howard (Opening Moves) •••
2x Private Contracts (Cyber Exodus)
1x Project Junebug (Core Set)
2x Ronin (Future Proof)
3x Snare! (Core Set)

Operation (10)
2x Celebrity Gift (Opening Moves)
3x Hedge Fund (Core Set)
3x Neural EMP (Core Set)
2x Trick of Light (Trace Amount)

Barrier (6)
1x Bastion (Creation and Control)
1x Eli 1.0 (Future Proof)
2x Himitsu-Bako (Opening Moves)
2x Ice Wall (Core Set) ••

Code Gate (6)
2x Chum (Core Set)
1x Enigma (Core Set)
2x Pop-up Window (Cyber Exodus) ••
1x Tollbooth (Core Set) ••

Sentry (5)
1x Archer (Core Set) ••
1x Grim (Opening Moves)
1x Ichi 2.0 (Creation and Control) •••
2x Neural Katana (Core Set)

Deck built on NetrunnerDB.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Daine .

Illinois
msg tools
Avatar
mbmbmb
I'd trade the Ichi 2.0 for an Ichi 1.0. You have enough ice at strength 5. I'd then spend the influence you save on a corporate troubleshooter.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Asterisk CGY
msg tools
Daine wrote:
I'd trade the Ichi 2.0 for an Ichi 1.0. You have enough ice at strength 5. I'd then spend the influence you save on a corporate troubleshooter.


Eh, where would I put one then? Start dropping ToL?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Asterisk CGY
msg tools
Well won my two corp games at my meetup yesterday. 1 from points and 1 from a flatline via Ronin. Ice isn't making runs that costly at the moment though, and money ended up being too tight. I kind of want to switch to Pads or even Marked and see how those work. Contracts has the problem of running out and now got nothing left. Making more use of Tricks though, remembering to advance things at least prior to use.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Asterisk CGY
msg tools
Netty Jinteki Profiteering 0.2

Jinteki: Personal Evolution (Core Set)

Agenda (12)
3x Braintrust (What Lies Ahead)
2x Clone Retirement (Second Thoughts)
3x Fetal AI (Trace Amount)
2x Nisei MK II (Core Set)
2x Profiteering (Second Thoughts)

Asset (10)
1x Cerebral Overwriter (Creation and Control) ••
3x Jackson Howard (Opening Moves) •••
1x Project Junebug (Core Set)
2x Ronin (Future Proof)
3x Snare! (Core Set)

Operation (11)
3x Celebrity Gift (Opening Moves)
3x Hedge Fund (Core Set)
3x Neural EMP (Core Set)
2x Trick of Light (Trace Amount)

Barrier (6)
1x Eli 1.0 (Future Proof)
2x Himitsu-Bako (Opening Moves)
2x Ice Wall (Core Set) ••
1x Wall of Thorns (Core Set)

Code Gate (5)
2x Chum (Core Set)
2x Pop-up Window (Cyber Exodus) ••
1x Tollbooth (Core Set) ••

Sentry (5)
1x Grim (Opening Moves)
1x Ichi 2.0 (Creation and Control) •••
2x Neural Katana (Core Set)
1x Swordsman (Second Thoughts)

Deck built on NetrunnerDB.

New deck thoughts. Want to put in some Melanges. Trying to figure cards to cut.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Asterisk CGY
msg tools
Netty Jinteki Profiteering 0.3

Jinteki: Personal Evolution (Core Set)

Agenda (13)
2x Braintrust (What Lies Ahead)
2x Clone Retirement (Second Thoughts)
3x Fetal AI (Trace Amount)
2x Gila Hands Arcology (Creation and Control)
2x Nisei MK II (Core Set)
2x Profiteering (Second Thoughts)

Asset (10)
1x Cerebral Overwriter (Creation and Control) ••
3x Jackson Howard (Opening Moves) •••
1x Project Junebug (Core Set)
2x Ronin (Future Proof)
3x Snare! (Core Set)

Operation (9)
3x Celebrity Gift (Opening Moves)
3x Hedge Fund (Core Set)
3x Trick of Light (Trace Amount)

Barrier (6)
1x Eli 1.0 (Future Proof)
2x Himitsu-Bako (Opening Moves)
2x Ice Wall (Core Set) ••
1x Wall of Thorns (Core Set)

Code Gate (5)
2x Chum (Core Set)
2x Pop-up Window (Cyber Exodus) ••
1x Tollbooth (Core Set) ••

Sentry (6)
1x Grim (Opening Moves)
1x Ichi 2.0 (Creation and Control) •••
3x Neural Katana (Core Set)
1x Swordsman (Second Thoughts)

Deck built on NetrunnerDB.

Alright thinking one more time. Went for Gilas instead of Melanges instead. Both get taken out as easily, but if I get a Gilas through that's permanent. Profiteering means I don't have to stop after a score. But short something like Janus that scoffs at BP that'll just start to hurt if things take too long. But since I'm not running 3 I need to be more cautious when scoring that. Then make run costs higher soon after.

I cut out the Neural EMP for Ice, the third Celeb Gift, and 3rd ToL. I felt the sit for 3 for the flatline limited your hand to what it could do, while sitting on a Ronin with a Trick was about the same. Granted that's an extra amount of setup, but if traps are enough to keep the remotes unguarded Ronin's will get better play. Otherwise bank everything off Ice Wall.

So first problem are assets are dead weight on R&D lock. Mitigated by Snare and Fetal, but not completely. Trash costs are low all around, so the IAA trick gets lost in the process. No EMP means an avoidable flatline via Remote runs. Porous ice means hard to stop if someone wants to get in. Only the gamble of trap deters this.

So things I need to consider:
Matrix Analyzer over Popup. Right now I see IAA benefits from anything that can save clicks. Pad Campaign made things easier in a previous build, but with Profiteering I think I have a better handle on money this time.

Corporate War? Functions similarly but requires a bankroll. Can hide as a trap until money is better. But ToL limits FA ability. Include Archive Memories? Though being able to just score one Nisei can shift the game where I don't really need to ToL again. Take time to set up again. Howard them back in the meantime. Also means being able to squeeze in another card, like another Junebug or even a Cyberdex.

Looking for more opinions. I keep thinking I can be choosing better Ice.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.