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Subject: The gaming world in mini rss

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Christina Crouch
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Tadley
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I was reorganising my small games shelf and thinking that I mostly use these games to introduce concepts before moving on to something more complex. Many (but not all) of these games and smallish so I can bring a couple of the games to club nights. So my question: if I wanted to represent each of the main mechanics in gaming, what should I add?

I currently have:

Abstract - Blokus (it's not small at all, but it is my favourite)
Hidden role - Mascarade
Action selection - San Juan
Tile Laying - Carcassonne
Pick up and deliver - Great Hartland Hauling Company
Cooperative - Forbidden Island and Hanabi
Worker placement - Angrycola: All creatures big and small
Dice chucker - King of Tokyo
Betting - Wits and Wagers
Set collection - Archaeology the card game
Push your luck - Cheeky Monkey
Deduction - Sleuth

What else could be represented?
Note: I don't like war games.
 
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Hardy
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malibu_babe_28 wrote:

I currently have:

Worker placement - Angrycola


angry cola? what is that? Pepsi versus Coke fighting?
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Christina Crouch
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Just what my gaming group calls Agricola.
 
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oi xio
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trick taking games - e.g. Wizard
fast reaction games - e.g. Jungle Speed, Halli Galli or Geistesblitz
dexterity - something like The Last Straw (but those are mostly not small)
memory games - e.g. Alles Tomate!
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Christina Crouch
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I did have Jungle Speed, but I sold it as I kept getting nails in the back of my hand. Its vicious!

I'll have to take another look at reaction / dexterity games. I did think about getting a Crokinole board, but they are quite expensive for a decent one. The other option is Riff Raff which I've been mulling. Its not very small, but it is quite fun.

re. Trick taking games - I've played Tichu, but I just didnt really like it - I just could not understand the game from the rules. Maybe trick taking games are just not for me. Aside from Wizard then, are there trick taking games worth looking at?

Hmm, not even thought of memory games (maybe the clue is in the title).

 
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