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Flash Point: Fire Rescue» Forums » Strategy

Subject: Queueing POIs in a safe spot rss

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JC C.
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Seattle
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We're finding it pretty easy even on veteran in the ranch house, but we're still early enough in that it may be due to dice luck.

One thing we're doing that may be making it easier is queueing the POIs. We get them moved to a safe place and then go grab the next one. The net of this is that we can effectively hold POIs steady, usually with one fighter protecting them, while we get the fire and any threats (hazmats) under control. Then, when we have most of the fire taken care of and the hazmats handled, we gradually move the POIs into the ambulance and get a new batch.

Has anyone else used this approach and, if so, do you also find it becoming easy? Thematically, we laugh about ditching the POIs near a door, just steps away from rescue, but strategically, it seems like a good approach.
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Bob Schrempp
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Atascadero
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Interesting technique. This is the basic way we play the game. You have to work the fire and keep it under control, if you let it get out of control the game is over.
 
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Andre Oliveira
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POIs should be replaced (as in it would make sense) as soon as they make it out of the house.
But the ruling allows that strategy.
 
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Zeddy
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desocupado wrote:
POIs should be replaced (as in it would make sense) as soon as they make it out of the house.


Only in the Family game (I think?). Otherwise (Veteran/Heroic) they must be carried/led to the Ambulance, or it driven to them, before they can be replaced.

There should be only ever 3 POI's (including victims) on the board at any time. You cannot have a cluster of 3 revealed victims sitting outside the house, waiting for the ambulance, as well as 3 POI's in the house.
 
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Daniel Skrivan
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This seems to be one of those situations that players of video games call "clever use of gameplay mechanics", where it's not technically a glitch you're exploiting, but it's really close. Those POIs are still in danger, and you still have an upwelling of fire inside, but if you get the POIs safe, you can focus all your efforts on putting out the fire to get it under control.
 
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Bob Schrempp
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skribs wrote:
This seems to be one of those situations that players of video games call "clever use of gameplay mechanics", where it's not technically a glitch you're exploiting, but it's really close. Those POIs are still in danger, and you still have an upwelling of fire inside, but if you get the POIs safe, you can focus all your efforts on putting out the fire to get it under control.


The flaw is that you win by rescuing victims, not by putting out fire. This is the thing that is hard to get, the point is not to put out the fire.
 
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