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Looting London» Forums » Sessions

Subject: A fun post-Halloween gaming session of Looting London rss

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Of all our filler games before our main games, this one really excited people because there was a feeling that it was going to be a deduction game. However, the game isn't a deduction game at all. As with most of Reiner Knizia's games, it is a math game. Once I explained that to everybody, they were able to shift their focus to the way the game was really going to play.

In the early parts of the game, people felt like their best bet was to try and get a few tokens of every color. We had people trading in a bunch of people cashing in cards for tokens that were on the bottom. This was going to hurt many of us at the end of the game, but we sure didn't know that yet.

After a few rounds, it became evident that getting every color wasn't a great strategy since there was going to be a color that didn't score people any points at all. So, the end game became a race to see how quickly we could finish so our majority colors were going to be the ones that actually scored.

One of the players was able to get a monopoly on the yellow tiles. The rest of us tried to block him from getting them all, but it was just too little too late and he cleaned up on the yellow.

However, when it was all done, the player who got the most bonus tokens ended up winning. This was due to good strategy of making sure the colors he needed to score actually ended up scoring.

Multiple players were spending a lot of their time trying to get all the tiles that were available. With this being their first game play, nobody recognized the power of eliminated lower tiles in order to get to the color you wanted to get. About half-way through the game, one player made this move and the light bulb just seemed to turn on for the rest of us. At this point, the game moved significantly quicker since everybody was anxious to get 'their' color as much as possible.

The five of us who played the game really enjoyed the game quite a bit. One person mentioned that, to them, it felt like a simplified version of Ticket to Ride. That stuck me as a pretty good analogy, so this may be the game we use to prep people to play Ticket to Ride.
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