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Subject: Recommended Combinations rss

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Vladislav Goldakovsky
Ukraine
Kiev
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I'm really curious about how these were developed. And please don't say "through playtesting" . If designer would like to share with us some insights behind "Thief recommended only with 4,7, 13 players" and "Spy being good with 7, but not with 8 or 9 players", that would be really awesome.
That'll also be a great help to get deeper understanding of a game and useful in constructing our own presets.
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Mike DiLisio
United States
Indianapolis
Indiana
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This is all well and good, but what if the answer truly is "thorough play testing"? Should he make something up?
 
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bruno faidutti
France
PARIS
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I don't remember everything, and the setup table was modified several times when I exchanged emails with the publisher. They were testing in belgium, I was testing in France, and we didn't always agree.

I think the reason for removing the Spy with 8 and 9 players was that we thought the Fool was more fun once the two peasants were 7, and disappeared again with more players because it is less powerful.
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