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History of the World» Forums » Variants

Subject: Conquest and Combat variant rules for AH first edition rss

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Miquel Izquierdo Cazorla
Spain
08030 Barcelona
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CONQUEST: Even after centurys, we still can admire such monuments like the Pyramides, the Roman Coliseum, the Aztec Temples, etc. The same is true for long standing cities (Roma, Baghdad, City of Mexico, Barcelona). Not always conquest mean destruction. This is the variant proposal: When you conquest a land with Capital, City or monument, roll 1 D in the folowing table:
CAPITAL: 1-2= Destroyed.
3-5= City
6= Remains Capital.

CITY: 1-3= Destroyed.
4-6= No effect.

MONUMENT: 1-2= Destroyed
3-6= No effect.

Die Roll Modifiers: -1 Siege event in effect.
-1 Barbarians event in effect.
-1 Conqueror is Nomad.

COMBAT: War against older empires usually gives advantage to the newer civilizations (new tactics, superior technology, more moral, etc), so in combat against older civilizations, the attacker wins the ties.
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Steve Bachman
United States
Colonie
New York
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The first place monuments get built is at a capital. The monument remains after the capital is gone. I believe this is simulating what you are trying to simulate with the die rolls.
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Miquel Izquierdo Cazorla
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08030 Barcelona
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Yes, but i also wanted to reflect when the capital is destroyed and with his monumentums. I'm thinking in Assur, for example.
 
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David Nichols
United States
Terre Haute
Indiana
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In the latest edition of History of the World (Ragnar Brothers' Brief History), a monument is destroyed if it is the only structure in a conquered land. I think that's a more elegant way to simulate the destruction of monuments in first-edition HotW, unless you like rolling dice (in which case your variant makes sense.)

There are actually rather few cities in the world that have lasted as long as a couple of HoTW epochs (approximately 1000 years), and most of the "real world's" wonders and monuments have short lifespans too. Think of the so-called "New Seven Wonders of the World": the Colosseum and Macchu Picchu are ruins, most of the Great Wall of China is decrepit, Chichen Itza and Petra have seen better days. The Taj Mahal is in good shape but it was built at the end of Epoch VI.

I have spent entirely too much time playing this game.
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Miquel Izquierdo Cazorla
Spain
08030 Barcelona
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I don't kmow the last edition rules, sorry. And my first intention was to give some random "chance" to the monuments and cities survival.
About your second sentence it's true most monuments are in ruins,but others not, and the same is true for cities like Roma or my home city.
But remember, it's only a possible variant, i don't want to "redesign" the game. In fact is a very good game.
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Michael Sosa
United States
Newark
Delaware
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I have the original AH rules and it states that monuments are only destroyed by play of event cards.
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Daniel U. Thibault
Canada
Québec
Québec
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Belisarius88 wrote:
I have the original AH rules and it states that monuments are only destroyed by play of event cards.

Likewise for the 2001 edition.
 
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