This game intrigues me, but I hate it when I have to wait forever for each player to take their turn as they analyze every possible move.
Is this game prone to such analysis paralysis? I've read in a review or two that it is.
If so, do you house rule a time limit or have ways to mitigate taking too much time?
People could take time to think about moves, but in practice, it is difficult to imagine when the others would do their moves. I think you could easily add a time limit if necessary, in the game I played it was not necessary ... and if people start thinking too much, I show them that I shuffle part of the cards (i.e. that I place randomly the action they are looking for) so that they understand that there is no way to guess ...