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Subject: What Expansion Should We Get? rss

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John Taber
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Hi Flash Point Players: My boys and I are REALLY enjoying Flash Point. My eldest boy who loves firemen got it for Christmas. Now that we have played the main box set to death we are starting to look at some of the expansions. I've read that there are four expansions.

Before I ask the obvious question I want to clarify something in case it matters...not sure it will matter. :] My boys and I use all of the rules EXCEPT the flash/hot point rules.

What expansion would folks recommend getting next and why?

Thanks!
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Roger BW
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JohnTaber wrote:
Hi Flash Point Players: My boys and I are REALLY enjoying Flash Point. My eldest boy who loves firemen got it for Christmas. Now that we have played the main box set to death we are starting to look at some of the expansions. I've read that there are four expansions.

Before I ask the obvious question I want to clarify something in case it matters...not sure it will matter. :] My boys and I use all of the rules EXCEPT the flash/hot point rules.

What expansion would folks recommend getting next and why?

Thanks!
If you want gradually ascending difficulty, I'd take 2nd Story before Urban Structures. But it's well worth using the full rules; in particular, when you get the Structural Engineer, half his job is dealing with hotspots...
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Shawn George
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+1 for 2nd Story. While I absolutely adore the Structural Engineer role that comes with Urban Structures, I find that the High Rise map from Urban Structures has a lot of problems with rules ambiguities, as well as mechanics that you don't see in any other map. The 2nd Story maps are a lot more fun in my opinion, and they reduce the dependence on the Driver/Operator (a role that sometimes feels necessary on other maps, but isn't all that fun to get stuck with).

Plus, 2nd Story integrates extremely well with the new Extreme Danger expansion. Some of the new rules introduced in 2nd Story carry over to Extreme Danger, and a few new concepts (and the Attic/Basement board) from Extreme Danger are backwards compatible with 2nd Story.

So if you think that you will continue to buy expansions after this one, get 2nd Story. It's cheap, not overwhelmingly difficult, and ties in well with another expansion.
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Zeddy
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I agree with both the above posters, in that the next two best expansions are 2nd Story and Extreme Danger, in no small part due to that the Basement/Attic in ED is compatible with 2nd Story (and can also be added with a little house ruling to the base game maps).

Things to consider:

1/. 2nd Story is much cheaper than ED, adds multiple stories (fun!), adds windows (fun!), adds ladders (fun!). Really adds a LOT of theme to the game.

2/. ED adds cool specialist miniatures, also adds ladders, plus a plethora of other cool stuff (such as fireproof doors and the very cool Hydraulic Platform, whcih admittedly you could just 'house rule' in 2nd Story (the designer Lutz was never very happy with the Deck Gun mechanic I think).

If you are on a budget, I'd go with 2nd Story - it adds so much to the game for little spend. If you can afford it, probably still go with 2nd Story, then ED if the zest is still there.


Edit: having gone the 2nd Story then ED route myself, I must admit I think if I'd gone Flashpoint -> ED without 2nd Story, the teaser Attic in ED with ladders would have left me gasping for more multistory action (I love playing 3 stories in ED with 2nd Story). ED is awesome, but the multi-story theme can only be really explored well with 2nd Story. Having mutiple ladders deployed around a 2 story hotel gushing smoke, with victims trapped in the toilets on the second floor, really feels like a movie!
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Ian Madsen
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I also think Flash Point: Fire Rescue – 2nd Story would be the best fit.
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Brian
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For some reason 2nd Story is rarely in stock online. There are a few copies available on Amazon right now.
http://www.amazon.com/Flash-Point-Fire-Rescue-Story/dp/B009S...
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Erathor Erathor
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Flash Point: Extreme Danger has a cool "rescue dog" miniature. Which is my kids favorite character to play with. They just could not stop laughing when rescue dog found POI Cat. They will have their imaginary story of how the dog chase out the cat from a burning house. It is mt "Fun to play with kids" expansion.
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Ian Madsen
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Erathor wrote:
Flash Point: Extreme Danger has a cool "rescue dog" miniature. Which is my kids favorite character to play with. They just could not stop laughing when rescue dog found POI Cat. They will have their imaginary story of how the dog chase out the cat from a burning house. It is mt "Fun to play with kids" expansion.


The retail version of Flash Point: Fire Rescue – Extreme Danger does not come with the Rescue Dog (it was a Kickstarter promo), but it is sold separately as Flash Point: Fire Rescue – Veteran and Rescue Dog.
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Erathor Erathor
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Oops, sorry for that...wrong suggestionblush
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2nd story may be good, but I only wanted base game plus one expansion (I don't play that often), and it was clear that Flash Point: Fire Rescue – Extreme Danger was the way to go. The minis are a great improvement, not only aesthetic, they let you focus on the board, know quickly who is who, and put the huge role cards back in the box. And look great, of course!
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John Taber
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Fantastic replies gang! Sounds like 2nd Story, Extreme Danger, and the Veteran/Rescue Dog are the way to go with my guys.
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Erathor Erathor
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John, it means that you almost collect all the expansions available...Not bad, since this is a really fun game to play.
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Jo Funker
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And if you are through with all the others, go and pick up Flash Point: Fire Rescue – Dangerous Waters.
The submarine is really hard!
So, if 2nd Story works fine and Extreme Danger is no more danger try it, its really great
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Jack Byrd
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The merchant ship is also really hard. So much so that we had a loss in 3 times around the table.
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Ian Madsen
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fUnK3r wrote:
And if you are through with all the others, go and pick up Flash Point: Fire Rescue – Dangerous Waters.
The submarine is really hard!
So, if 2nd Story works fine and Extreme Danger is no more danger try it, its really great


Has there been a retail release of Flash Point: Fire Rescue – Dangerous Waters yet?
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John Taber
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Arcadious wrote:
fUnK3r wrote:
And if you are through with all the others, go and pick up Flash Point: Fire Rescue – Dangerous Waters.
The submarine is really hard!
So, if 2nd Story works fine and Extreme Danger is no more danger try it, its really great


Has there been a retail release of Flash Point: Fire Rescue – Dangerous Waters yet?


Hi Ian: I learned that there IS going to be a release of Dangerous Waters and it should be out VERY soon. We have two local gaming stores in my area and one said they are getting copies in the next week or two! GREAT NEWS!
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Ian Madsen
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JohnTaber wrote:
Arcadious wrote:
fUnK3r wrote:
And if you are through with all the others, go and pick up Flash Point: Fire Rescue – Dangerous Waters.
The submarine is really hard!
So, if 2nd Story works fine and Extreme Danger is no more danger try it, its really great


Has there been a retail release of Flash Point: Fire Rescue – Dangerous Waters yet?


Hi Ian: I learned that there IS going to be a release of Dangerous Waters and it should be out VERY soon. We have two local gaming stores in my area and one said they are getting copies in the next week or two! GREAT NEWS!


I received my copy through the Kickstarter, but I'm always cautious about recommendations for items that are not readily available.
 
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