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Subject: Victory in Europe: New Wargame by Columbia Games rss

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Roger Hobden
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Just received this info by e-mail :

Columbia Games next wargame release will be Victory in Europe, designed by Ron Draker. This amazing block game captures the entire war in Europe in fast-paced experience. The game begins in late 1939 and ends up to six years later with five (5) game turns each year. Game time is 4-6 hours.

The game is played on a large round map of Europe that spans the continent from the Spain to the Caspian Sea and from North Africa to Norway. The game employs many of the proven mechanics in other Columbia block games with innovative leader rules and a card deck that elegantly handles history of the whole war.

The cards are the heart of the game and subtly pack a lot of historical feel into the game without heavy rules. Each side has its own deck of cards sorted by year from 1939 to 1945. At the start of a year players add the next year's cards to their draw pile, shuffle, and deal five cards each. The Axis start the war with more powerful cards than the Allies but, as the war goes on, the Axis draw pile is diluted with weaker cards, while the Allied draw pile grows stronger.

A Kickstarter campaign is planned to begin soon and release is targeted for V. E. Day (May 8th, 2014)
Get excited!



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Pete Belli
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The image of the map reads BLOCKSKRIEG.

Somebody has a great sense of humor.
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Menin Gate at Midnight, Will Longstaff, 1927.
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Looks like it'll fit a nice slot in the collection.

A light-medium weight block game covering the entire war in Europe. Sort of like 'Third Reich-lite' with blocks.

I'll stay tuned.
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J.L. Robert
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The entire EuroFront II in a single box?

I'll keep an eye on this one.
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It's just a ride...
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Looks interesting.
 
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James
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That map, crikey. Columbia certainly know how to turn me off.
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Mike Hoyt

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Berlin to Moscow is 5 hexes. I'll try to keep an open mind, but my goodness, how the hell do you have any sort of movement on a scale that restricted?
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Rusty McFisticuffs
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I know the playable-in-a-night WWII ETO game for me is out there ("or will be," hopefully this year); I wonder whether it'll be this, or Triumph & Tragedy, or Churchill, or Unconditional Surrender! World War 2 in Europe (although it looks like that one isn't in the playable-in-a-night category).

The round board is interesting, but would make more sense if this were 3-player. ("Why strategic WWII-in-Europe games have to be 3-player")
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M Hellyer
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A ROUND map? Is this the surface of the moon, or western Europe? Maybe the board is still rectangular with all sorts of charts and things surrounding this unusual round map?
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Michael Sosa
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Three player strategic ETO games suck for the US/British side, at least in face to face gaming. I've tried both Axis Empire and Europe Engulfed. When I say it sucks, I mean there is too much downtime watching the Russians / Germans fight. You still have interesting decisions, but you better have something else to do. So, something like this or Barbarossa to Berlin gets my attention.
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Sean McCormick
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I like the aesthetic, but would be concerned about the effect of such a zoomed out scale. There are a ton of new ETO games in the pipeline, and I'll be curious to see how things shake out. (Am already in for Unconditional Surrender and Triumph and Tragedy.)
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Scott Muldoon (silentdibs)
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kuhrusty wrote:
I know the playable-in-a-night WWII ETO game for me is out there ("or will be," hopefully this year); I wonder whether it'll be this, or Triumph & Tragedy, or Churchill, or Unconditional Surrender! World War 2 in Europe (although it looks like that one isn't in the playable-in-a-night category).

seanmac wrote:
There are a ton of new ETO games in the pipeline, and I'll be curious to see how things shake out. (Am already in for Unconditional Surrender and Triumph and Tragedy.)

At least this one doesn't start in 1933...
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blockhead wrote:
Berlin to Moscow is 5 hexes. I'll try to keep an open mind, but my goodness, how the hell do you have any sort of movement on a scale that restricted?

Strategic games don't need a sense of movement.

There are enough hexes on the map to allow the Wehrmacht to separate into three directions after Barbarossa. In France they can either advance through the Low Countries or the Maginot Line. An Allied invasion can take place in either Normandy or Pas de Calais. Italy similarly has several areas available to invasion by sea.

I think that covers all strategic movement choices that came up during World War Two. In the other cases it was pretty clear where to attack a country once the decision to attack it had been made. Is there really a need to put 20 hexes of Russian plain into the game?
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Rusty McFisticuffs
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sdiberar wrote:
kuhrusty wrote:
I know the playable-in-a-night WWII ETO game for me is out there ("or will be," hopefully this year); I wonder whether it'll be this, or Triumph & Tragedy, or Churchill, or Unconditional Surrender! World War 2 in Europe (although it looks like that one isn't in the playable-in-a-night category).

At least this one doesn't start in 1933...

Oh yeah, I knew I was forgetting one! Is the plan for that to come out this year?
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Scott Muldoon (silentdibs)
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kuhrusty wrote:
Oh yeah, I knew I was forgetting one! Is the plan for that to come out this year?

Alas, next year is more likely.
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Wendell
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The map is a bit weird but actually I like it. It's like looking at some 13th century map of the world, with 1939 borders and geographical knowledge superimposed.

I'll keep an eye on it. WW2 in a day is something of a holy grail. Be something I could play while the other guy is moving in WIF...
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Sukunai Yori
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Upside to block games, they are awesome.
Downside to block games, basically zero solitaire worth.

I owned the Front Games, and I WANTED them to be part of my collection. But when an opponent is something of a fluke experience, a game with no capacity for solo really is not earning shelf space much.

There is no future for any wargame in my life if I can't play it by myself without effort.
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Is that a Lazy Susan cover?



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Michael Ross
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Good spot, I'll be keeping an eye on this one too!
 
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Salvatore Vasta
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kuhrusty wrote:
I know the playable-in-a-night WWII ETO game for me is out there ("or will be," hopefully this year); I wonder whether it'll be this, or Triumph & Tragedy, or Churchill, or Unconditional Surrender! World War 2 in Europe (although it looks like that one isn't in the playable-in-a-night category).

The round board is interesting, but would make more sense if this were 3-player. ("Why strategic WWII-in-Europe games have to be 3-player")


Unconditional Surrender! World War 2 in Europe cannot be played in a night, at least not the full campaign scenarios. There are some scenarios dealing with individual smaller campaigns that can be.

Sal
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Roger Hobden
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sdiberar wrote:

At least this one doesn't start in 1933...


Yes, the Cataclysm: A Second World War game looks really cool !
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Neil Henning
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This one looks like it will be good:

Cataclysm: A Second World War

I know someone who play tested it and he said it is one of the best games he has played. It is on my radar.

That being said I enjoy columbia games but I am not sure block games make a lot of sense for a game of this scale as fog of war is very minimal.
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David Bartholomew

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Looking forward to this. Is there more information out there yet? BGG page? Consim?
 
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Roger Hobden
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Vikingwarrior wrote:

That being said I enjoy columbia games but I am not sure block games make a lot of sense for a game of this scale as fog of war is very minimal.


I don't know why you say that ?

I am sure the Russian player would never suspect that the Germans are going either for Leningrad, Moscow or Stalingrad.

devil
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Joshua Gottesman
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AHdave wrote:
Looking forward to this. Is there more information out there yet? BGG page? Consim?


I think what's in the 1st post is it. It was in Columbia's latest newsletter.
 
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