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Level 7 [Omega Protocol]» Forums » Rules

Subject: Flipping Tiles with Faulty Intel rss

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Tom Davis
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Can you flip the tile any way you like as long as it occupies the same area as it did before the flip?
 
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Sebastian Grawan
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Lehrte
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The rulebook does not say how the flipped tile has to be aligned, but I think that the flipped tile should be aligned as the non-flipped counterpart.
 
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Bum Kim
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Although the rules don't specifically state, theme-wise, it makes sense to keep it in the same orientation as the first side of the board. The idea is that their map intel isn't up to date and some new feature is introduced (e.g. a cave-in or an infestation of clones) versus an entire reorientation of the board.

I think the Overseer has the advantage anyway without needing to mess with board orientation so I tend to interpret the rules in favor of the commandos (I play the Overseer).
 
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Bryce K. Nielsen
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You could potentially break maps if you reoriented tiles when flipped, so no, the only difference between front and back is the visible icon.

-shnar
 
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Tom Davis
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Guys, I appreciate all the replies, but I think you're going to have to get out a tile and flip it to see what I mean. In Mission 1 the first room the commands encounter is 9A. If it has faulty intel and the tile gets flips front-to-back (or back-to-front) the vent on 9B ends up low and right. If the tile gets flipped left-to-right (or right-to-left) the vent ends up high and left. Does the overseer have his choice, the commandos have their choice, it's random or some fourth option I haven't mentioned?
 
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Tom Davis
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Just in case it's not yet clear I am not talking about rotating a tile 90 (or 180) degrees - just flipping it.
 
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Bryce K. Nielsen
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All that matters is that the layout is the same after the 'flip'.

-shnar
 
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Will Schoonover
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As long as the shape of the map stays the same, including where walls are, the tile can be put back how ever the overseer wants.

This allows you a little flexibility when flipping rubble and vent tiles.
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Bryce K. Nielsen
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DeadlyEd wrote:
As long as the shape of the map stays the same, including where walls are, the tile can be put back how ever the overseer wants.

This allows you a little flexibility when flipping rubble and vent tiles.

Interesting. Can you put that in the FAQ, I don't think I would have ever come to that conclusion

-shnar
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