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Subject: The WK rss

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Ben Marks
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Hemel Hempstead
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I am often dubious about bringing the WK into play early in a game as he activates all the FP nations. I often use an early tactic of weakening a few individual nations before others can assist.

I often see/hear people say that he is amazing and very strong but I am often concerned about giving the FP the ability to organize and build up a sizeable force.

Am I being over cautious or is there merit in my concern? If the WK really THAT strong that he is worth this or should I bring him in later when nations tend to be active anyway?

I am playing with LOME so should I delay him and make use of Gothmog early?

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Andrew B
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I do not have the expansion, but for me it seems that if Rohan and Gondor are at war it doesn't really matter anymore. I find it quite useful to attack both at once as it spreads the muster dice thin. This pretty much means that when I'm ready to charge into Gondor and Rohan I might as well have the Witch-king for his ability and two points of leadership.
 
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Andrew Poulter
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Nations becoming active, I do not consider to be a big problem personally. It generally does not take much for that to happen in any case. The counters are not moved closer to war so the free still have to use musters to do that and if all nations are active they will not be able to move them all, the only thing it gives them is choice. Of course this is War of the Ring, so there are exceptions to this. Maybe he should not be brought out if the card to stop passive nations advancing is out or likely to be played. Perhaps if a nation is one step from war and the free have a lot of musters lined up.

Personally I think the huge advantages (extra dice and card drawing) he brings outways his downsides. The Balrog disadvantages bringing the Elves and Dwarves down is worse in my opinion.

In LOME it can be worth delaying the WK black captain if the fellowship have yet to be revealed and it is worth using the WK chief of the ringwraiths.
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I used to think this to be a big drawback too, but it might not be that big.
I usually don't play the WK before Gondor is at war anyway, and the Dwarves and the North may not be worth mustering to war even if they are active.

With the expansion, you can play the other WK first. He doesn't activate nations. Later in the game, you can replace him with the Black Captain.

Gondor and Rohan are most important. You don't want to activate them prematurely.
 
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David Boeren
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I usually bring in the Witch King fairly early and have had good success hitting Gondor with a large force led by him. The extra dice and leadership are great and they won't have much time to prepare for him so I don't care if they get activated.

It's still a lot of musters to get nations to war and as long as you can keep pressure on it will be hard for the FP player to take those musters.
 
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Itamar Parann
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In LoME you can bring in the ringwraith hunter aspect, then replace it with black captain. This does not resolve your issue, but it is worth mentioning, as this is a great way to get an action die without aiding the FP to save dice of his own - and later you can switch as needed.

Directly to the point, the black captain 'costs' you several action dice that are freed for the FP, but he gives you crushing access to cards - which translates to fewer casualties and quicker victories (which means you save on action dice yourself).

In my games, Rohan is often quickly at war, due to Isengard attacks. After that, if the witch king has not entered play already, I bring the Black Captain in, and it is well worth the cost, as he greatly boosts the war effort.
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Ben Marks
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Hemel Hempstead
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I hear what you are saying and I will definitely try it next game! I guess I am just over cautious and I shouldn't be.

I would imagine Seiges such as Minas Tirith are much easier with him.
 
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Itamar Parann
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Another facet of having the Witch King [either aspect] in play, is that there are several action cards that only he can use: Grond is perhaps the most dramatic example of this. In short - he is an asset, and should be used as such.
If you have the BC in play and notice you are not using his gaining cards ability - you are doing something wrong, and should tighten your game plan.
 
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Ben Marks
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Hemel Hempstead
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I completely agree with what you are saying my problem when I bring him in is that I find he naturally ends up in an army that isn't in the front line and I am dubious about "wasting" dice moving him about, unless of course I need to move the Nazgul anyway.
 
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Stephen Meyers
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I am not following this thread too well:

Is the Black Captain the same as the Witch King, just another name? Or is he a LotMe expansion?

Why would the Siege of Minas Tirith/any stronghold? be much easier with the Witch King?

Succinctly, what is the advantage of the WK? It is spread all over these comments that I can't see what it is.

Succinctly, what is the optimum play of the WK to bring theses advantages to bear?

Sorry, I've played WotR about 4 times only and see no real advantage to the WK except the extra die. So I'm a real novice. I don't intend to play the expansion until I get several more games experience.

Also, can you just pick and choose which LotMe expansions to use? Like only add Galadriel and nothing more or just 1 more?




 
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Kristofer Bengtsson
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Constantinople wrote:
Is the Black Captain the same as the Witch King, just another name? Or is he a LotMe expansion?


The Witch-king, The Black Captain is the one in the base War of the Ring game (the one in the Lords of Middle-earth expansion is called Chief of the Ringwraiths).

Constantinople wrote:
Why would the Siege of Minas Tirith/any stronghold? be much easier with the Witch King?


In addition to the additional Action die he provides, his Sorcerer ability gives you a new Event card if you play one as a Combat card in the first round of combat. Also, he has a Leadership of two (giving two re-rolls to the Shadow Army in combat).

Constantinople wrote:
Succinctly, what is the advantage of the WK? It is spread all over these comments that I can't see what it is.


See the answer above.

Constantinople wrote:
Succinctly, what is the optimum play of the WK to bring theses advantages to bear?


In a base game of War of the Ring, get him as soon as possible is generally the best approach.

Constantinople wrote:
Also, can you just pick and choose which LotMe expansions to use? Like only add Galadriel and nothing more or just 1 more?


No. They are intended to be added as one big addition to keep the game balance.




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