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Sid Meier's Civilization: The Board Game» Forums » Play By Forum

Subject: Civilization PBF Game #116 - Beginner Game / FAQ 2.0 rss

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Mark B
United States
Connecticut
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There are tournaments going on, so I figure I'd start a Beginner game since this will be my first time hosting.


I have a couple of rules

1) This game will be using the FAQ 2.0 rules including the Egyptian Variant. So the coin on Metal Casting is actually on Railroad. you are required to own the game or at least details of the game pieces.

2) As a personal rule, I do not want games to drag on too long, so I require at least a checkin within 2 days.

3) Everything will be random, your civilization, starting position, and color.

4) I currently live in the US on the East Coast -5:00 GMT, so I'll be making majority of the map posts after 9PM EST. Throughout the day I'll try send out cards and tokens.

5) I want Turn 0 and 1 immediately when the game starts. Research will always be emailed to me. 3, 4, and 5 will contain SOT, Trade, City Management, and Movement. This pattern will continue until players wish to trade and then we'll start breaking down to SOT & Trade, then City Management, and then Movement.

Invited

Boski
coursework
erijo979
ybqye

Waiting List

Markinthepast
AndrewCT
KnownAnon67
kantorge

Alternates Extended:
fmatax
Manitobajay
Mythdracon
Fyrts
Markinthepast
Nikolay246
MonekyKnifeFight
Gadolphos

Still looking to fill one more spot

Example of turn Post(using FaF Civ so there is no favortism)

Spain Turn 1
SOT:
No change

Trade: Collect 3 from board

City Management: Capital builds Army

Movement: Army @ A1 to B1

next civ may post/move etc


We have our players, I'll have the board setup shortly.
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Nice, good job ! ^^
 
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Gergely Kantor
Hungary
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If alternates get to play, I'll gladly join. thx
 
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Andrius CT
Lithuania
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If I get to play, I'm in.
 
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Mark B
United States
Connecticut
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I believe that majority of the offers I sent out are ahead of me in time zones, I've had no other requests so far.

I would like players to have smart phones available especially during battles for quick responses.

I have to use my smart phone often especially at work since BGG is blocked @ work as well as cloud storage sites hence my small window of map posts.
 
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RoyalRook
United States
Bethesda
Maryland
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Good job, tipped. I wish you a wonderful time. I am sure most of the B! listings in the wiki have already advanced in both experience and skill, why don't you just have a open game for beginners? But those players on the list get first dips, of course.
 
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Mark B
United States
Connecticut
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royalrook2013 wrote:
Good job, tipped. I wish you a wonderful time. I am sure most of the B! listings in the wiki have already advanced in both experience and skill, why don't you just have a open game for beginners? But those players on the list get first dips, of course.


I agree with you there, I'm expanding my invites and including beginner games requests.
Kantorge and AndrewCT have earned the first 2 slots, once we acquire 2 more (B | B!) players, we can begin.
 
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Mark B
United States
Connecticut
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Turn 0

 
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Mark B
United States
Connecticut
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I'll have Units emailed shortly.

Turn 0 and 1 I want right away, there are no player order for the first couple of turns. Please send me your unit placement and destinations, so I can start flipping tiles for everyone.
 
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Andrius CT
Lithuania
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Woah, at last lauch time

Good luck and have fun everyone

America

SETUP:

Capital DC @ B15
4 trades
Army @ B14
Scout @ C15

TURN 1
SOT:
Place Industrialist @ C14

TRADE:
4 + 4 = 8

CM:
DC harvests Silk

Movement:
Scout to D15 and flip the tile.
Army to B13 and flip the tile.
 
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Andrius CT
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Early American tradesmen, expecting trade overload on turn 2.

Willing to offer 6 trades for something, if interested (future huts, trades)
 
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Mark B
United States
Connecticut
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Turn 0 is my way of saying it's the setup turn.

Thank you for your quick response AndrewCT.
 
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Mark Inthepast
United Kingdom
Bury St. Edmunds
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Egypt

SETUP:

Capital Luxor @ O15
Army @ O14
Scout @ O14
The Colossus @ O14
4 trades

TURN 1

SOT:
The Colossus generates 3 trade for a total of 7

TRADE:
7 + 4 = 11

CM:
Luxor builds Workshop at P16 using Egyption ablity

Movement:
Army to O13 and flip the tile.
Scout movement depends on tile


As you can see i have 5 spare trade in turn 1 anybody want to send me somthing for it i am open to offers.
 
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Mark B
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Connecticut
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Oh, I'll adjust the workshop number in the next image. Already updated in the editor.
 
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Mark Inthepast
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Bury St. Edmunds
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Egypt

TURN 1

Movement:
Army to O13 and flip the tile.
Scout O14(Not moved yet map is wrong) to M14


As you can see i have 5 spare trade in turn 1 anybody want to send me somthing for it i am open to offers.
 
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Mark B
United States
Connecticut
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Markinthepast wrote:
Egypt

TURN 1

Movement:
Army to O13 and flip the tile.
Scout O14(Not moved yet map is wrong) to M14


As you can see i have 5 spare trade in turn 1 anybody want to send me somthing for it i am open to offers.
ah your scout is heading west, my mistake.
 
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Andrius CT
Lithuania
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What about units?
 
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Mark B
United States
Connecticut
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AndrewCT wrote:
What about units?
I'll be sending out units later this evening. I already shuffled the decks. I just need to email them out.
 
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Gergely Kantor
Hungary
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Thanks, Mark, for inviting me. Good luck, everyone!

Russian setup:
Moscow @ N3
3 trades
Scout @ O2
Both armies @ M4

Turn 1

SoT: nothing

Trade: 3+3 = 6 total

CM: build Scout to M4

Movement:
Scout O2 to P1
One army from M4 flips west then flips south
Rest pending
 
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Gergely Kantor
Hungary
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AndrewCT wrote:
Early American tradesmen, expecting trade overload on turn 2.

Willing to offer 6 trades for something, if interested (future huts, trades)


Developing Russian lands could benefit from that, and people would be grateful.

I'd be interested, in exchange for my first future hut. Would you maybe have two more trades to share within the same deal? I might be interested to that extent.
 
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Andrius CT
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kantorge wrote:
AndrewCT wrote:
Early American tradesmen, expecting trade overload on turn 2.

Willing to offer 6 trades for something, if interested (future huts, trades)


Developing Russian lands could benefit from that, and people would be grateful.

I'd be interested, in exchange for my first future hut. Would you maybe have two more trades to share within the same deal? I might be interested to that extent.


Can only trade for 6 trades.
 
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Gergely Kantor
Hungary
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AndrewCT wrote:
kantorge wrote:
AndrewCT wrote:
Early American tradesmen, expecting trade overload on turn 2.

Willing to offer 6 trades for something, if interested (future huts, trades)


Developing Russian lands could benefit from that, and people would be grateful.

I'd be interested, in exchange for my first future hut. Would you maybe have two more trades to share within the same deal? I might be interested to that extent.


Can only trade for 6 trades.


OK for me. 6 trades in turn 2 for 1 future hut?
 
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Mark B
United States
Connecticut
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I hope fmatax didn't get lost.
 
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Gilmamesh
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hello to all, sorry for the delay...

Germany setup:
BerlĂ­n @ B3
3 trades
Scout @ C3
army @ C3

Germany Turn 1
SOT:
No change

Trade: Collect 3 from board, total 6

City Management: Capital builds Army on C2

Movement: Army @ C3 to D3 and explore to E3
 
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Gilmamesh
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kantorge wrote:
AndrewCT wrote:
kantorge wrote:
AndrewCT wrote:
Early American tradesmen, expecting trade overload on turn 2.

Willing to offer 6 trades for something, if interested (future huts, trades)


Developing Russian lands could benefit from that, and people would be grateful.

I'd be interested, in exchange for my first future hut. Would you maybe have two more trades to share within the same deal? I might be interested to that extent.


Can only trade for 6 trades.


OK for me. 6 trades in turn 2 for 1 future hut?


i can offer to give back 3 trade of the 6 you are giving me...
 
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