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Sails of Glory» Forums » Rules

Subject: Special Qualities Cards rss

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Steve Pultorak
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I have a deck of the Captain/Crew Special Qualities Cards. I know it has been asked here before without explanation, but maybe now that the game is out, a designer can explain some of the intentions.
How or when they were to be used? Especially intrigued about the Captain NOT getting wounded!
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Andrea Angiolino
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You can add one to each ship, choice to the player, to personalize them.
You can wait for a point system (it's coming very soon) that will help balancing sides giving a cost for each ship and each skill: build fleet of 150 points, for example, choosing as many ships and skills as you want.
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Team Ski
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angiolillo wrote:

You can wait for a point system (it's coming very soon) that will help balancing sides giving a cost for each ship and each skill: build fleet of 150 points, for example, choosing as many ships and skills as you want.


YAY!!!!
 
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James Myers
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Will these ever be available for non-KS backers?
 
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Ken H
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Terwox wrote:
Will these ever be available for non-KS backers?


Same question here!
 
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Roberto Di Meglio
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Yes, initially they will be available as a BGG promo.
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James Myers
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cybernex wrote:
Yes, initially they will be available as a BGG promo.


Awesome, thanks!
 
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Big Dogg Rulzz
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angiolillo wrote:
You can add one to each ship, choice to the player, to personalize them.
You can wait for a point system (it's coming very soon) that will help balancing sides giving a cost for each ship and each skill: build fleet of 150 points, for example, choosing as many ships and skills as you want.


How will the cost be affected when using trained or untrained crews?
 
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Andrea Angiolino
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Standard cost is for trained crew.
Untrained sailors decrease ship cost, howuch depend on ship class.
Untrained gunners the same, discount is 3 times the one for sailors.
 
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