Having seen Tom Vasel's review Ia m thinking about getting a copy of Caverna I just have one question which Ic a not find an answer to.
Tom says that there are so many choices for where to put your workers that even if you take a space that an opponent may want there is always another awesome choice. If this is the case how do I screw over opponents? Do we almost play separate games and simply see who wins?
I know this is a somewhat moronic question and I apologize but I'm trying to figure if it would fit with me before I spend the money on it!
Tom was exaggerating a little. The game has the standard worker placement trope of "OH! I needed that spot!" But, it feels less bad, because, unlike it's older brother Agricola, you can change direction mid round, and only suffer a little bit.
Overall it plays looser than Agricola, but I personally appreciate that about it. It feels more like a game and less like running a small business.