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The Supreme Commander» Forums » Rules

Subject: First doubt........ rss

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Gian Carlo Ceccoli
San Marino
Dogana, Repubblica San Marino
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Hello to all.
I have placed maps and tokens for the scenario "Europe at war."
First doubt:
- On the map there are red lines that divide the simulation into three zones. But I have not found any rule of that division. Can anyone explain? I thought that the game system recreated the situation of the Third Reich, where actions had a certain cost for each zone.

- The table of rounds expected reinforcements, although it is not clear, I believe that these reinforcements must be placed in the Force Pool from where, then, they are built thanks to the MSPs. The system then "gives" to every nation military units already built and then just leave the player the choice to decide when to take them on the map. It is right?

- The table "Unit cost chart" has a column on the right titled "Return Time in turns." What is it? They are rounds of play for which the units are slow to enter the map?

Thank you,

GC
 
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Danny Holte
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Fullerton
California
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The red lines split the Air Zones; East, West and South.

Yes, reinforcements enter the force pool and must be built.

Return Time: If a unit is eliminated for any reason, it will not re-enter the Force Pool until the required number of turns.

I hope that helps.
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Gian Carlo Ceccoli
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Thanks, Danny!
 
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